Emergency Help!
#1

Okay.. i only got 1 vehicle in my server... when i spawn a new car the other car is deleted O.o i cannot have more then 1 vehicle in my server.. why?

Sorry for my baad English...
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#2

Are you using a FS?
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#3

ladmin4v2 only
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#4

Quote:
Originally Posted by Smiths
ladmin4v2 only
Well.. yea.. ladmin just lets you have one vehicle... if im not wrong... try to edit the code by yourselfe.

Its not too hard.
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#5

Where do i change that? and what do i search for?
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#6

Quote:
Originally Posted by Smiths
Where do i change that? and what do i search for?
Search for dcmd_car and replace it by this:

pawn Code:
dcmd_car(playerid,params[]) {
    if(PlayerInfo[playerid][Level] >= 3) {
      new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index); tmp3 = strtok(params,Index);
      if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /car [Modelid/Name] [colour1] [colour2]");
        new car, colour1, colour2, string[128];
        if(!IsNumeric(tmp)) car = GetVehicleModelIDFromName(tmp); else car = strval(tmp);
        if(car < 400 || car > 611) return SendClientMessage(playerid, red, "ERROR: Invalid Vehicle Model");
        if(!strlen(tmp2)) colour1 = random(126); else colour1 = strval(tmp2);
        if(!strlen(tmp3)) colour2 = random(126); else colour2 = strval(tmp3);
        if(PlayerInfo[playerid][pCar] != 1 && !IsPlayerAdmin(playerid))
        {
        new LVehicleID,Float:X,Float:Y,Float:Z, Float:Angle,int1;   GetPlayerPos(playerid, X,Y,Z);  GetPlayerFacingAngle(playerid,Angle);  int1 = GetPlayerInterior(playerid);
        LVehicleID = CreateVehicle(car, X+3,Y,Z, Angle, colour1, colour2, -1); LinkVehicleToInterior(LVehicleID,int1);
        PlayerInfo[playerid][pCar] = LVehicleID;
        CMDMessageToAdmins(playerid,"CAR");
        format(string, sizeof(string), "%s spawned a \"%s\" (Model:%d) colour (%d, %d), at %0.2f, %0.2f, %0.2f", pName(playerid), VehicleNames[car-400], car, colour1, colour2, X, Y, Z);
    SaveToFile("CarSpawns",string);
        format(string, sizeof(string), "You have spawned a \"%s\" (Model:%d) colour (%d, %d)", VehicleNames[car-400], car, colour1, colour2);
        return SendClientMessage(playerid,lightblue, string);
        }
        return 1;
    }
    else return SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command");
}
I tested it, no problems.
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