[Map] [Map]Airship
#1

My 2nd work!- Airship
THX FOR REPLIES!
It's over the SF AIRPORT..
PLZ Rate my work and comment!
Some screenshots:
http://i49.tinypic.com/rhiq9h.jpg
http://i46.tinypic.com/157zw53.jpg
http://i47.tinypic.com/2m7ui3o.jpg

Here is Y-less streamer Objects:
Код:
CreateDynamicObject(9584, -1301.5007324219, -366.88595581055, 12828.172851563, 0, 0, 0);
CreateDynamicObject(9585, -1320.8508300781, -361.44189453125, 12809.8828125, 0, 0, 0);
CreateDynamicObject(9586, -1319.9694824219, -362.31130981445, 12820.192382813, 0, 0, 0);
CreateDynamicObject(2935, -1344.0343017578, -358.5217590332, 12820.92578125, 0, 0, 90);
CreateDynamicObject(2935, -1344.0028076172, -361.62124633789, 12820.92578125, 0, 0, 90);
CreateDynamicObject(2935, -1344.0123291016, -364.59985351563, 12820.92578125, 0, 0, 90);
CreateDynamicObject(2935, -1343.9798583984, -367.85794067383, 12820.92578125, 0, 0, 90);
CreateDynamicObject(2935, -1343.8647460938, -373.25173950195, 12820.92578125, 0, 0, 90);
CreateDynamicObject(2935, -1343.8687744141, -371.18243408203, 12820.92578125, 0, 0, 90);
CreateDynamicObject(3574, -1345.5952148438, -348.89981079102, 12822.165039063, 0, 0, 0);
CreateDynamicObject(3574, -1310.6898193359, -348.85440063477, 12822.172851563, 0, 0, 0);
CreateDynamicObject(3574, -1295.0853271484, -348.93637084961, 12822.165039063, 0, 0, 0);
CreateDynamicObject(3574, -1279.5319824219, -349.06744384766, 12822.165039063, 0, 0, 0);
CreateDynamicObject(3574, -1261.5540771484, -349.51553344727, 12822.172851563, 0, 0, 0);
CreateDynamicObject(3574, -1244.9791259766, -350.33154296875, 12822.165039063, 0, 0, 0);
CreateDynamicObject(3574, -1264.9897460938, -372.15112304688, 12822.172851563, 0, 0, 0);
CreateDynamicObject(3574, -1247.91796875, -365.630859375, 12822.165039063, 0, 0, 0);
CreateDynamicObject(3574, -1328.91015625, -349.12109375, 12822.172851563, 0, 0, 0);
CreateDynamicObject(3574, -1363.4466552734, -349.0048828125, 12822.165039063, 0, 0, 0);
CreateDynamicObject(3574, -1380.8486328125, -352.34463500977, 12822.172851563, 0, 0, 0);
CreateDynamicObject(3574, -1395.2923583984, -349.6217956543, 12822.165039063, 0, 0, 0);
CreateDynamicObject(3574, -1411.7442626953, -349.72830200195, 12822.165039063, 0, 0, 0);
CreateDynamicObject(3574, -1421.9005126953, -370.74526977539, 12822.165039063, 0, 0, 0);
CreateDynamicObject(3574, -1419.4213867188, -353.50738525391, 12822.165039063, 0, 0, 0);
CreateDynamicObject(3574, -1424.7972412109, -364.20654296875, 12822.165039063, 0, 0, 0);
CreateDynamicObject(3574, -1423.9719238281, -358.703125, 12822.165039063, 0, 0, 0);
CreateDynamicObject(3574, -1410.4313964844, -372.56823730469, 12822.165039063, 0, 0, 0);
CreateDynamicObject(3574, -1397.3668212891, -373.51879882813, 12822.165039063, 0, 0, 0);
CreateDynamicObject(3574, -1381.4024658203, -373.91879272461, 12822.165039063, 0, 0, 0);
CreateDynamicObject(3574, -1390.3510742188, -376.65295410156, 12822.165039063, 0, 0, 0);
CreateDynamicObject(3574, -1374.9007568359, -363.39770507813, 12822.165039063, 0, 0, 90);
CreateDynamicObject(3574, -1379.8354492188, -363.6584777832, 12824.862304688, 0, 0, 90);
CreateDynamicObject(3574, -1396.6988525391, -362.79452514648, 12822.165039063, 0, 0, 90);
CreateDynamicObject(3574, -1387.7041015625, -363.7734375, 12822.165039063, 0, 0, 90);
CreateDynamicObject(3574, -1405.9871826172, -361.13580322266, 12822.165039063, 0, 0, 90);
CreateDynamicObject(3574, -1412.1768798828, -364.14019775391, 12822.165039063, 0, 0, 90);
CreateDynamicObject(3062, -1284.5944824219, -365.40368652344, 12826.0390625, 0, 0, 90);
CreateDynamicObject(2990, -1288.8337402344, -356.10470581055, 12838.961914063, 0, 0, 0);
CreateDynamicObject(1337, -1285.181640625, -367.5615234375, 12832.228515625, 0, 0, 0);
and here is CreateObject:
Код:
CreateObject(9584, -1301.5007324219, -366.88595581055, 12828.172851563, 0, 0, 0);
CreateObject(9585, -1320.8508300781, -361.44189453125, 12809.8828125, 0, 0, 0);
CreateObject(9586, -1319.9694824219, -362.31130981445, 12820.192382813, 0, 0, 0);
CreateObject(2935, -1344.0343017578, -358.5217590332, 12820.92578125, 0, 0, 90);
CreateObject(2935, -1344.0028076172, -361.62124633789, 12820.92578125, 0, 0, 90);
CreateObject(2935, -1344.0123291016, -364.59985351563, 12820.92578125, 0, 0, 90);
CreateObject(2935, -1343.9798583984, -367.85794067383, 12820.92578125, 0, 0, 90);
CreateObject(2935, -1343.8647460938, -373.25173950195, 12820.92578125, 0, 0, 90);
CreateObject(2935, -1343.8687744141, -371.18243408203, 12820.92578125, 0, 0, 90);
CreateObject(3574, -1345.5952148438, -348.89981079102, 12822.165039063, 0, 0, 0);
CreateObject(3574, -1310.6898193359, -348.85440063477, 12822.172851563, 0, 0, 0);
CreateObject(3574, -1295.0853271484, -348.93637084961, 12822.165039063, 0, 0, 0);
CreateObject(3574, -1279.5319824219, -349.06744384766, 12822.165039063, 0, 0, 0);
CreateObject(3574, -1261.5540771484, -349.51553344727, 12822.172851563, 0, 0, 0);
CreateObject(3574, -1244.9791259766, -350.33154296875, 12822.165039063, 0, 0, 0);
CreateObject(3574, -1264.9897460938, -372.15112304688, 12822.172851563, 0, 0, 0);
CreateObject(3574, -1247.91796875, -365.630859375, 12822.165039063, 0, 0, 0);
CreateObject(3574, -1328.91015625, -349.12109375, 12822.172851563, 0, 0, 0);
CreateObject(3574, -1363.4466552734, -349.0048828125, 12822.165039063, 0, 0, 0);
CreateObject(3574, -1380.8486328125, -352.34463500977, 12822.172851563, 0, 0, 0);
CreateObject(3574, -1395.2923583984, -349.6217956543, 12822.165039063, 0, 0, 0);
CreateObject(3574, -1411.7442626953, -349.72830200195, 12822.165039063, 0, 0, 0);
CreateObject(3574, -1421.9005126953, -370.74526977539, 12822.165039063, 0, 0, 0);
CreateObject(3574, -1419.4213867188, -353.50738525391, 12822.165039063, 0, 0, 0);
CreateObject(3574, -1424.7972412109, -364.20654296875, 12822.165039063, 0, 0, 0);
CreateObject(3574, -1423.9719238281, -358.703125, 12822.165039063, 0, 0, 0);
CreateObject(3574, -1410.4313964844, -372.56823730469, 12822.165039063, 0, 0, 0);
CreateObject(3574, -1397.3668212891, -373.51879882813, 12822.165039063, 0, 0, 0);
CreateObject(3574, -1381.4024658203, -373.91879272461, 12822.165039063, 0, 0, 0);
CreateObject(3574, -1390.3510742188, -376.65295410156, 12822.165039063, 0, 0, 0);
CreateObject(3574, -1374.9007568359, -363.39770507813, 12822.165039063, 0, 0, 90);
CreateObject(3574, -1379.8354492188, -363.6584777832, 12824.862304688, 0, 0, 90);
CreateObject(3574, -1396.6988525391, -362.79452514648, 12822.165039063, 0, 0, 90);
CreateObject(3574, -1387.7041015625, -363.7734375, 12822.165039063, 0, 0, 90);
CreateObject(3574, -1405.9871826172, -361.13580322266, 12822.165039063, 0, 0, 90);
CreateObject(3574, -1412.1768798828, -364.14019775391, 12822.165039063, 0, 0, 90);
CreateObject(3062, -1284.5944824219, -365.40368652344, 12826.0390625, 0, 0, 90);
CreateObject(2990, -1288.8337402344, -356.10470581055, 12838.961914063, 0, 0, 0);
CreateObject(1337, -1285.181640625, -367.5615234375, 12832.228515625, 0, 0, 0);
and here is teleport:
Код:
if(strcmp(cmdtext, "/airship", true) == 0)
	  {
       SetPlayerPos(playerid,-1331.234375,-368.95776367188,12819.805664063);
       return 1;
	   }
I never send all teleport...
You can convert map at http://gtamap.delux-host.com/converter/
Hoope u like it??
Reply
#2

Nice, but i have a question.
What's the difference between CreateObject and CreateDynamicObject?
Reply
#3

Quote:
Originally Posted by >>Rens<<
Nice, but i have a question.
What's the difference between CreateObject and CreateDynamicObject?
I dont know They have the same params so, dunno, he maybe use a streamer? Never used CreateDynamicObject before...
Reply
#4

Quote:
Originally Posted by >>Rens<<
Nice, but i have a question.
What's the difference between CreateObject and CreateDynamicObject?
CreateObject is the native SA-MP function used for creating objects. CreateDynamicObject is used for a streamer, hinse the "Dynamic".
Reply
#5

Not bad map
Reply
#6

u really think so
Its my 2nd work
Thx for replies
Reply
#7

Plz use my maps They are for free and with images!
Reply
#8

convertffs aint converting properly =(
Please can you get the object codes (pawn ones)
Please, I just love this script
Reply
#9

:P :P :P Removed- Lol :P :P :P
Reply
#10

Quote:
Originally Posted by Darkly_Face
Hey C'mon! Rate my 2nd work!
I like this one better, At the back you can enter with a heli or hydra
Please add the createobjects for this T_T
==========///
What the hell happened to your other script, that airship rocked!
Reply


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