29.12.2009, 07:19
Okey guys, how can i make a textdraw to have dynamic date.Like a Fuel Meter that always changes.
Thanks.
Thanks.
new TimeS, TimeM;
public OnGameModeInit()
{
SetTimer("ChangeTime", 1000, true);
return 1;
}
forward ChangeTime()
public ChangeTime()
{
TimeS++;
if(TimeS == 60)
{
TimeS = 0;
TimeM ++;
}
if(TimeM == 24)
{
TimeM = 0;
TimeS = 0;
}
new StringT[10];
if(TimeS < 10 && TimeM < 10)
{
format(StringT, sizeof(StringT), "0%d:0%d", TimeM, TimeS);
}
if(TimeS < 10 && TimeM > 9)
{
format(StringT, sizeof(StringT), "%d:0%d", TimeM, TimeS);
}
if(TimeS > 9 && TimeM < 10)
{
format(StringT, sizeof(StringT), "0%d:%d", TimeM, TimeS);
}
if(TimeS > 9 && TimeM > 9)
{
format(StringT, sizeof(StringT), "%d:%d", TimeM, TimeS);
}
TextDrawSetString(/*Your Textdraw for time here*/, StringT);
return 1;
}