pawn Code:
public OnGameModeInit()
{
SetTimer("RenewTowers", 60000, 1);
AddBase(1609.4414,1654.029,23.3);
AddBase(208.935,1931.253,23.142);
//------------TextDraws-----------//
//-----------Ranks--------------//
tRank = TextDrawCreate(505.000000,99.000000,"");
TextDrawAlignment(tRank,0);
TextDrawBackgroundColor(tRank,0x000000ff);
TextDrawFont(tRank,1);
TextDrawLetterSize(tRank,0.499999,1.000000);
TextDrawColor(tRank,0xffffffff);
TextDrawSetOutline(tRank,1);
TextDrawSetProportional(tRank,1);
TextDrawSetShadow(tRank,1);
//----//
for ( new i; i < sizeof( GoggleText ); i ++ )
{
GoggleText[ i ] = TextDrawCreate( 0.0, 0.0, "." );
TextDrawLetterSize( GoggleText[ i ], 0.0, 80.0 );
TextDrawUseBox( GoggleText[ i ], true );
}
TextDrawColor( GoggleText[ 0 ], WHITE(FF) );
TextDrawColor( GoggleText[ 1 ], GREEN(FF) );
TextDrawColor( GoggleText[ 2 ], GREEN(BB) );
TextDrawColor( GoggleText[ 3 ], GREEN(88) );
TextDrawColor( GoggleText[ 4 ], GREEN(44) );
TextDrawBoxColor( GoggleText[ 0 ], WHITE(FF) );
TextDrawBoxColor( GoggleText[ 1 ], GREEN(FF) );
TextDrawBoxColor( GoggleText[ 2 ], GREEN(BB) );
TextDrawBoxColor( GoggleText[ 3 ], GREEN(88) );
TextDrawBoxColor( GoggleText[ 4 ], GREEN(44) );
CoverScreen = TextDrawCreate(0.0,0.0,"~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~");
TextDrawFont(CoverScreen,1);
TextDrawLetterSize(CoverScreen,50,50);
TextDrawColor(CoverScreen,0x000000FF);
TextDrawSetShadow(CoverScreen,1);
TextDrawSetOutline(CoverScreen,50);
TextDrawBackgroundColor(CoverScreen,0x000000FF);
TextDrawUseBox(CoverScreen,1);
TextDrawBoxColor(CoverScreen,0x000000FF);
Welcome = TextDrawCreate(555.000000, 5.000000,"~w~~y~Welcome to Biological Warfare");
TextDrawLetterSize(Welcome,0.4,1.0);
TextDrawFont(Welcome,3);
TextDrawBackgroundColor(Welcome,0x000000AA);
TextDrawSetOutline(Welcome,1);
TextDrawAlignment(Welcome, 2);
print("\nxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx");
print("X Biological Warfare BETA V1.1 X");
print("X created by ©un3o. 13/12/2009 X");
print("XxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxX\n");
AddRank(1, "Private In Training", 0, 0, 100.0, 0, 0, 0);
AddRank(2, "Private", 1, 0, 100.0, 0, 0, 0);
AddRank(3, "Private First Class", 15, 0, 100.0, 100.0, 0, 0);
AddRank(4, "Corporal", 25, 0, 100.0, 100.0, 0, 0);
AddRank(5, "Sergeant", 35, 0, 100.0, 100.0, 0, 0);
AddRank(6, "Staff Sergeant", 45, 0, 100.0, 100.0, 0, 0);
AddRank(7, "Master Sergeant", 55, 0, 100.0, 100.0, 0, 0);
AddRank(8, "First Sergeant", 70, 0, 100.0, 100.0, 0, 0);
AddRank(9, "Sergeant Major", 80, 0, 100.0, 100.0, 0, 0);
AddRank(10, "Warrant Officer I", 90, 0, 100.0, 100.0, 0, 0);
AddRank(11, "Warrant Officer II", 100, 0, 100.0, 100.0, 0, 0);
AddRank(12, "Warrant Officer III", 110, 0, 100.0, 100.0, 0, 0);
AddRank(13, "Warrant Officer IIII", 120, 0, 100.0, 100.0, 0, 0);
AddRank(14, "Warrant Officer IIIII", 130, 0, 100.0, 100.0, 0, 0);
AddRank(15, "Second Lieutenant", 140, 0, 100.0, 100.0, 0, 0);
AddRank(16, "First Lieutenant", 150, 0, 100.0, 100.0, 0, 0);
AddRank(17, "Captain", 160, 0, 100.0, 100.0, 0, 0);
AddRank(18, "Major", 170, 0, 100.0, 100.0, 0, 0);
AddRank(19, "Lieutenant Colonel", 180, 0, 100.0, 100.0, 0, 0);
AddRank(20, "Colonel", 190, 0, 100.0, 100.0, 0, 0);
AddRank(21, "Brigadier General", 200, 0, 100.0, 100.0, 0, 0);
AddRank(22, "Major General", 220, 0, 100.0, 100.0, 0, 0);
AddRank(23, "Lieutenant General", 240, 0, 100.0, 100.0, 0, 0);
AddRank(24, "General", 260, 0, 100.0, 100.0, 0, 0);
AddRank(25, "General of the Army", 280, 0, 100.0, 100.0, 0, 0);
LoadConfigFile();
if(HealthCheck == 1) // If HealthCheck is Enablbed
{
HealthTimer = SetTimer("AntiHealthHack", 3000, 1); // All 3.0 Seconds a check
}
if(ArmourCheck == 1) // If ArmourCheck is Enablbed
{
ArmourTimer = SetTimer("AntiArmourHack", 3000, 1); // All 3.0 Seconds a check
}
if(JetpackCheck == 1) // If JetpackCheck is Enablbed
{
JetpackTimer = SetTimer("AntiJetpack", 700, 1); // All 0.7 Seconds a check
}
if(WeaponCheck == 1) // If WeaponCheck is Enablbed
{
WeaponTimer = SetTimer("AntiWeaponHack", 800, 1); // All 0.8 Seconds a check
}
if(MoneyCheck == 1) // If MoneyCheck is Enablbed
{
MoneyTimer = SetTimer("AntiMoneyHack", 4000, 1); // All 4 Seconds a check
}
if(AmmoCheck == 1) // If AmmoCheck is Enablbed
{
AmmoTimer = SetTimer("AntiAmmoHack", 5000, 1); // All 5 Seconds a check
}
if(BotCheck == 1) // If BotCheck is Enablbed
{
BotTimer = SetTimer("AntiBot", 150000, 1); // All 2,5 Minutes a check
}
if(PosCheck == 1) // If PosCheck is Enablbed
{
PosTimer = SetTimer("AntiPositionHack", 1000, 1); // Jede Seconds a check
}
SetTimer("ResetMute", 300000, 1); // All 5 Minutes a Reset
SetTimer("PingKick", 10000, 1); // All 10 Seconds a check
ForbiddenWordsLoad();
ForbiddenNamesLoad();
return 1;
}