22.11.2009, 12:02
Hi. I have problem with it. I need get player id for check if player have some value 1 or 0. So when car destroyed, i have no effect, no messages, nothing. Why?
Code:
Regards.
Code:
pawn Код:
public OnVehicleDeath(vehicleid, killerid)
{
for(new x = 0; x < MAX_PLAYERS; x++)
{
if(IsPlayerConnected(x))
{
new i;
for(i=0; i<sizeof(Carlist); i++)
{
if(Carlist[i][Carid]==vehicleid)
{
if(PlayerInfo[x][pCarLive] != 1)//
{
SendClientMessage(x, COLOR_LIGHTRED, "[ ! ] Yes you got it. GL.");
DestroyVehicle(Carlist[i][Carid]); //
Carlist[i][Carid]=CreateTunedCar(i); //
return 1;
}
else //If 0
{
SendClientMessage(x, COLOR_LIGHTRED, "[ ! ] You dont have it. Bb with you car.");
DestroyVehicle(Carlist[i][Carid]); //
NULLCar(i);//
}
}
}
}
}
}