20.11.2009, 10:41
I am wanting to create a kind of chat in 3Dtextlabel, that when a player talk, the message Excritos in 3D on your head, after some time disappear, I'm just getting the text to stay in your head when the player go 
currently reads:
but obviously, the text is not in your head when you walk
Help

currently reads:
Code:
format(string, sizeof(string), "%s diz: %s", GetPlayerNameEx(playerid), text); ProxDetector(20.0, playerid, string,COLOR_WHITE,COLOR_WHITE,COLOR_WHITE,COLOR_WHITE,COLOR_WHITE); new text_info[256]; Delete3DTextLabel(chatTextInfo[playerid]); new Float:x,Float:y,Float:z; GetPlayerPos(playerid,x,y,z); format(text_info,256,"[%s diz: %s]",GetPlayerNameEx(playerid),text); chatTextInfo[playerid] = Create3DTextLabel(text_info,COLOR_WHITE,x,y,z+1.50,20.0,0,1); SetTimerEx("Delete3DTextLabel", 3500, false, "i", playerid);
Help
