17.11.2009, 18:27
Ive a Problem. i Use Troys Gamemode and when i want to spawn car per command "/car Rustler 0 0".
No Car Spawns..
No Car Spawns..
Quote:
dcmd_car(playerid,params[]) { if(PlayerInfo[playerid][Level] >= 1) { new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index); tmp3 = strtok(params,Index); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /car [Modelid/Name] [colour1] [colour2]"); new car, colour1, colour2, string[128]; if(!IsNumeric(tmp)) car = GetVehicleModelIDFromName(tmp); else car = strval(tmp); if(car < 400 || car > 611) return SendClientMessage(playerid, red, "ERROR: Invalid Vehicle Model"); if(!strlen(tmp2)) colour1 = random(126); else colour1 = strval(tmp2); if(!strlen(tmp3)) colour2 = random(126); else colour2 = strval(tmp3); if(PlayerInfo[playerid][pCar] != -1 && !IsPlayerAdmin(playerid) ) CarDeleter(PlayerInfo[playerid][pCar]); new LVehicleID,Float:X,Float:Y,Float:Z, Float:Angle,int; GetPlayerPos(playerid, X,Y,Z); GetPlayerFacingAngle(playerid,Angle); int = GetPlayerInterior(playerid); LVehicleID = CreateVehicle(car, X+3,Y,Z, Angle, colour1, colour2, -1); LinkVehicleToInterior(LVehicleID,int); PlayerInfo[playerid][pCar] = LVehicleID; CMDMessageToAdmins(playerid,"CAR"); format(string, sizeof(string), "%s spawned a \"%s\" (Model:%d) colour (%d, %d), at %0.2f, %0.2f, %0.2f", pName(playerid), VehicleNames[car-400], car, colour1, colour2, X, Y, Z); SaveToFile("CarSpawns",string); format(string, sizeof(string), "You have spawned a \"%s\" (Model:%d) colour (%d, %d)", VehicleNames[car-400], car, colour1, colour2); return SendClientMessage(playerid,lightblue, string); } else return SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command"); } |