11.11.2009, 21:58
Hi all!
My pawn compiler don't like my dcmd command. Heres the error:
And the code:
EDIT: Never mind i forgot the #define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
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My pawn compiler don't like my dcmd command. Heres the error:
Код:
C:\Users\greatman\Documents\Downloads\sampserver\gamemodes\rp.pwn(100) : error 017: undefined symbol "dcmd" C:\Users\greatman\Documents\Downloads\sampserver\gamemodes\rp.pwn(101) : error 017: undefined symbol "dcmd" C:\Users\greatman\Documents\Downloads\sampserver\gamemodes\rp.pwn(102) : error 017: undefined symbol "dcmd" C:\Users\greatman\Documents\Downloads\sampserver\gamemodes\rp.pwn(294) : warning 203: symbol is never used: "dcmd_help" C:\Users\greatman\Documents\Downloads\sampserver\gamemodes\rp.pwn(294) : warning 203: symbol is never used: "dcmd_login" C:\Users\greatman\Documents\Downloads\sampserver\gamemodes\rp.pwn(294) : warning 203: symbol is never used: "dcmd_register" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 3 Errors.
Код:
#include <a_samp> #include <Dini> #include <dudb> #include <dutils> #define JAUNE 0xF2F810FF #define ROUGE 0xAA3333AA main() { print("\n----------------------------------"); print(" RP Gamemode by William Lebel"); print("----------------------------------\n"); } enum PLAYER_MAIN { PLAYER_NAME[MAX_PLAYER_NAME], PLAYER_IP[16], PLAYER_REGISTERED, PLAYER_PASS, PLAYER_LOGGED, PLAYER_LEVEL, PLAYER_WIRED, PLAYER_JAILED } new gPlayerInfo[MAX_PLAYERS][PLAYER_MAIN]; public OnGameModeInit() { // Don't use these lines if it's a filterscript SetGameModeText("RP 1.0"); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1; } public OnPlayerConnect(playerid) { new name[MAX_PLAYER_NAME], string[250]; GetPlayerName(playerid, name, sizeof(name)); format(string, sizeof(string), "%s has joined the server.", name ); gPlayerInfo[playerid][PLAYER_NAME] = name; SendClientMessageToAll(0xFFFF00AA, string); if (udb_Exists(name)) { format(string, sizeof(string), "%s user exist. Please login with /login [password]", name); SendClientMessage(playerid,JAUNE,string); } else { format(string, sizeof(string), "%s is not registered. Please register with /register [password]", name); SendClientMessage(playerid,JAUNE,string); } return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { return 1; } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { dcmd(help, 4, cmdtext); dcmd(register, 8, cmdtext); dcmd(login, 5, cmdtext); return 0; } dcmd_help(playerid, params[]) { #pragma unused params new string[250]; format(string, sizeof(string), "Commands: /help /login /register"); SendClientMessage(playerid,JAUNE,string); return 1; } dcmd_register(playerid, params[]) { if (gPlayerInfo[playerid][PLAYER_REGISTERED] == 1) { return SendClientMessage(playerid,ROUGE,"You are already registered!"); } else if (!params[0]) { return SendClientMessage(playerid, ROUGE, "SYNTAX: /register [password]"); } else { if (udb_Create(gPlayerInfo[playerid][PLAYER_NAME],params)) { gPlayerInfo[playerid][PLAYER_REGISTERED] = 1; return SendClientMessage(playerid, JAUNE, "Account created! Please login with /login [password]"); } else { return SendClientMessage(playerid, ROUGE, "There is a problem creating your account. If it persist please contact a admin"); } } } dcmd_login(playerid,params[]) { if (gPlayerInfo[playerid][PLAYER_LOGGED] == 1) { return SendClientMessage(playerid, ROUGE, "You are already login!"); } else if (!params[0]) { return SendClientMessage(playerid, ROUGE, "SYNTAX: /register [password]"); } else { if (udb_CheckLogin(gPlayerInfo[playerid][PLAYER_NAME],params)) { gPlayerInfo[playerid][PLAYER_LOGGED] = 1; return SendClientMessage(playerid, JAUNE, "Login succesful!"); } else { return SendClientMessage(playerid, ROUGE, "Wrong password!"); } } } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; }
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