04.10.2009, 11:52
I got a Roadblock code that works but i can only place 1 roadblock.
What do i need to change to plae more roadblocks?
What do i need to change to plae more roadblocks?
Код:
//--------------------------------=[Roadblock]=----------------------------------- // by LordMan if(strcmp(cmdtext, "/roadblock", true)==0 || strcmp(cmdtext, "/rb", true)==0) { if (PlayerInfo[playerid][pMember] != 1 && PlayerInfo[playerid][pLeader] != 1) return SendClientMessage(playerid, COLOR_GREY, "You are not a cop!"); if (PlayerInfo[playerid][pRoadblock] != 0) return SendClientMessage(playerid, COLOR_GREY, "You can only deploy 3 roadblock at a time, type /rrb to remove your existing one."); if (roadblocktimer != 0) return SendClientMessage(playerid, COLOR_GREY, "Please wait before trying to spawn another roadblock!"); new Float:X, Float:Y, Float:Z, Float:A; GetPlayerPos(playerid, X, Y, Z); GetPlayerFacingAngle(playerid, A); PlayerInfo[playerid][pRoadblock] = CreateObject(981, X, Y, Z, 0.0, 0.0, A+180); SetPlayerPos(playerid, X, Y, Z+4); GameTextForPlayer(playerid, "~w~Roadblock ~r~Placed", 5000, 5); SendClientMessage(playerid, COLOR_GREEN, "Roadblock deployed successfully, type /rrb or /roadunblock to remove it."); roadblocktimer = 0; GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "HQ: A roadblock has been deployed by %s, it has been marked on the map by a checkpoint.", sendername); for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1) { SetPlayerCheckpoint(playerid, X, Y, Z-10, 1.0); SendClientMessage(i, TEAM_BLUE_COLOR, string); if (PlayerInfo[i][pRank] >= 5 && PlayerInfo[i][pMember] || PlayerInfo[i][pLeader] == 1) { SendClientMessage(i, COLOR_YELLOW, "You can remove all roadblocks by typing /rrball"); } } } } SetTimer("ResetRoadblockTimer", 1000, false); return 1; } if(strcmp(cmdtext, "/roadunblock", true)==0 || strcmp(cmdtext, "/rrb", true)==0) { if (PlayerInfo[playerid][pMember] != 1 && PlayerInfo[playerid][pLeader] != 1) { SendClientMessage(playerid, COLOR_GREY, "You are not a cop!"); return 1; } if (PlayerInfo[playerid][pRank] < 3) { SendClientMessage(playerid, COLOR_GREY, "You have to be rank 3 to use this command!"); return 1; } if (PlayerInfo[playerid][pRoadblock] == 0) { SendClientMessage(playerid, COLOR_GREY, "You haven't deployed a roadblock!"); return 1; } RemoveRoadblock(playerid); SendClientMessage(playerid, COLOR_GREEN, "Roadblock removed successfully."); return 1; } if(strcmp(cmdtext, "/roadunblockall", true)==0 || strcmp(cmdtext, "/rrball", true)==0) { if (PlayerInfo[playerid][pRank] >= 5 && PlayerInfo[playerid][pMember] || PlayerInfo[playerid][pLeader] == 1) { for(new i = 0; i < MAX_PLAYERS; i++) { if(PlayerInfo[i][pRoadblock] != 0) { RemoveRoadblock(i); } } GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "HQ: All roadblocks in the area are to be disbanded immediately by order of %s.", sendername); for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1) { SendClientMessage(i, TEAM_BLUE_COLOR, string); } } } } else { SendClientMessage(playerid, COLOR_GREY, "You have to be rank 5+ or a police leader to remove all roadblocks!"); } return 1; }