[BUG]GameTextForPlayer freezes
#1

Sometimes GameTextForPlayer freezes for me and my players on death. It doesn't always happend, but sometimes. Somebody else got this problem too?
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#2

il try this out now
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#3

Post the bug here, http://forum.sa-mp.com/index.php?topic=123526.0.

Also, you may have done something incorrect. Your GameTextForPlayer should look something like this...

pawn Code:
GameTextForPlayer(playerid, string, 3000, 4);
Maybe, you have set the time in milliseconds to a huge number in which won't let the GameTextForPlayer to disappear. Look above this message, and look at the "3000". That's the time in which the GameTextForPlayer will appear in. 3000 in seconds is 3. So don't set that number below 1000. Keep it over 1000. Yet, if this does not work. Then, I'll check it my self and test this "unknown bug".
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#4

Quote:
Originally Posted by † Acid n Rapid ® †
Post the bug here, http://forum.sa-mp.com/index.php?topic=123526.0.

Also, you may have done something incorrect. Your GameTextForPlayer should look something like this...

pawn Code:
GameTextForPlayer(playerid, string, 3000, 4);
Maybe, you have set the time in milliseconds to a huge number in which won't let the GameTextForPlayer to disappear. Look above this message, and look at the "3000". That's the time in which the GameTextForPlayer will appear in. 3000 in seconds is 3. So don't set that number below 1000. Keep it over 1000. Yet, if this does not work. Then, I'll check it my self and test this "unknown bug".
There is nothing I have done incorrect, this where working 100% on 0.2, the reason why I didn't post it in http://forum.sa-mp.com/index.php?topic=123526.0 is cuz its not confirmed by somebody else. And I did also say it freezes sometimes, not always. Like every 3rd death. Its random
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