ALL SERVER OWNERS READ
#1

well after watching kyemans video on ******* i noticed that its hard coded that his bot connects with a certain name and theres about a 3 second window before the attack starts from when the bot joins, I tried this out this should fix the problem .

Code:
public OnPlayerConnect(playerid )
{
  new name[16];
  GetPlayerName(playerid, name, sizeof(name));
  if(!strcmp(name, "n3ptun0")){
  Ban(playerid);
  }
  return 1;
}
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#2

oh yeah thats really gonna stop them all they got to do is change the name by hexing it or what ever
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#3

jesus dont get nasty i was just saying its a temp fix
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#4

That won't help,bots can change their name,once they attack,you're fucked up if you don't have anti bot..
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#5

Quote:
Originally Posted by [mad
MLK (dino-host.com) ]
jesus dont get nasty i was just saying its a temp fix
sorry if i came across that way but i wasnt being mean all i was saying is there is quite a few of these scripts around and the bots just change name
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#6

well as far i know bots will have massive ping... because they are not a " client " its just a connection which it kept on high ping....
so why don't you use a anti-high ping ?
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#7

LMMAOOO!!!!!!!!! AHAHAHHAA
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#8

Quote:
Originally Posted by SanMarinoRP
LMMAOOO!!!!!!!!! AHAHAHHAA
Spam much?

Mm, like most said, this can be easily by passed.

Good job /trying/ to help.
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