Anim, i need it!
#1

Rage on GLRP

0:12

Whats the animation at 0:12, if anyone knows it, please tell me.
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#2

It should be "/animriot 1"
Looking for it

pawn Code:
if(!strcmp(cmd, "/animriot", true))
{
if(IsPlayerInAnyVehicle(playerid) == 1) return SendClientMessage(playerid,COLOR_RED," Animations are inaccessible in transport!");
       
tmp = strtok(cmdtext, idx);
animid = strval(tmp);
if(!strlen(tmp)||animid < 1 || animid > 7)
{
SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animriot [1-7]");
return 1;
}
switch(animid)
{
case 1: ApplyAnimation(playerid,"RIOT","RIOT_ANGRY",4.1,0,1,1,1,1);
case 2: ApplyAnimation(playerid,"RIOT","RIOT_ANGRY_B",4.1,0,1,1,1,1);
case 3: ApplyAnimation(playerid,"RIOT","RIOT_challenge",4.1,0,1,1,1,1);
case 4: ApplyAnimation(playerid,"RIOT","RIOT_CHANT",4.1,0,1,1,1,1);
case 5: ApplyAnimation(playerid,"RIOT","RIOT_FUKU",4.1,0,1,1,1,1);
case 6: ApplyAnimation(playerid,"RIOT","RIOT_PUNCHES",4.1,0,1,1,1,1);
case 7: ApplyAnimation(playerid,"RIOT","RIOT_shout",4.1,0,1,1,1,1);
}
return 1;
}
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#3

Quote:
Originally Posted by [VLV
Cross - (Venomous-VLV.com) ]
Rage on GLRP

0:12

Whats that Animnation i want it so bad :>, came from GL-RP if anyone know, please tell me.
[offtopic]Lol, nearly the worst roleplay I've ever seen in my entire tiime on SA:MP.

Guy got shot 3 times and ran around like a chicken shooting people still.[/offtopic]
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#4

Because its Light Roleplay and not Harsh Roleplay
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#5

Quote:
Originally Posted by [VLV
Cross - (Venomous-VLV.com) ]
Kinda because, its Pvp not LS-RP.
Pvp?
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#6

Quote:
Originally Posted by -)(-
It should be "/animriot 1"
Looking for it

pawn Code:
if(!strcmp(cmd, "/animriot", true))
{
if(IsPlayerInAnyVehicle(playerid) == 1) return SendClientMessage(playerid,COLOR_RED," Animations are inaccessible in transport!");
       
tmp = strtok(cmdtext, idx);
animid = strval(tmp);
if(!strlen(tmp)||animid < 1 || animid > 7)
{
SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animriot [1-7]");
return 1;
}
switch(animid)
{
case 1: ApplyAnimation(playerid,"RIOT","RIOT_ANGRY",4.1,0,1,1,1,1);
case 2: ApplyAnimation(playerid,"RIOT","RIOT_ANGRY_B",4.1,0,1,1,1,1);
case 3: ApplyAnimation(playerid,"RIOT","RIOT_challenge",4.1,0,1,1,1,1);
case 4: ApplyAnimation(playerid,"RIOT","RIOT_CHANT",4.1,0,1,1,1,1);
case 5: ApplyAnimation(playerid,"RIOT","RIOT_FUKU",4.1,0,1,1,1,1);
case 6: ApplyAnimation(playerid,"RIOT","RIOT_PUNCHES",4.1,0,1,1,1,1);
case 7: ApplyAnimation(playerid,"RIOT","RIOT_shout",4.1,0,1,1,1,1);
}
return 1;
}
Thanks!
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