18.09.2009, 17:37
how can i do that when i die it's write me "You will spawn in 2 seconds" for exmple and the 2 will change to 1 and 0 and then i will spawn?
public OnPlayerConnect(playerid) { TimeText[playerid] = TextDrawCreate(279.000000,122.000000,"Respawn in: 6.0"); TextDrawUseBox(TimeText[playerid],1); TextDrawBoxColor(TimeText[playerid],0x00000033); TextDrawTextSize(TimeText[playerid],364.000000,0.000000); TextDrawAlignment(TimeText[playerid],0); TextDrawBackgroundColor(TimeText[playerid],0x000000ff); TextDrawFont(TimeText[playerid],1); TextDrawLetterSize(TimeText[playerid],0.299999,1.100000); TextDrawColor(TimeText[playerid],0xffffffff); TextDrawSetOutline(TimeText[playerid],1); TextDrawSetProportional(TimeText[playerid],1); TextDrawSetShadow(TimeText[playerid],1); }
public OnPlayerConnect(playerid) { InMission[playerid] = 0; TextDrawShowForPlayer(playerid,TextTitle); SetPlayerMapIcon( playerid, 1,-685.3995,2321.1079,131.9607, 19 , 0 );//jump SetPlayerMapIcon( playerid, 2, 2060.1538,843.2974,6.7031, 53, 0 );//race SetPlayerMapIcon( playerid, 3,1700.0273,1606.3268,10.5672, 5 , 0 );//ap SetPlayerMapIcon( playerid, 4,2244.0945,2451.7346,10.8203, 30 , 0 );//police TimeText[playerid] = TextDrawCreate(279.000000,122.000000,"Respawn in: 6.0"); TextDrawUseBox(TimeText[playerid],1); TextDrawBoxColor(TimeText[playerid],0x00000033); TextDrawTextSize(TimeText[playerid],364.000000,0.000000); TextDrawAlignment(TimeText[playerid],0); TextDrawBackgroundColor(TimeText[playerid],0x000000ff); TextDrawFont(TimeText[playerid],1); TextDrawLetterSize(TimeText[playerid],0.299999,1.100000); TextDrawColor(TimeText[playerid],0xffffffff); TextDrawSetOutline(TimeText[playerid],1); TextDrawSetProportional(TimeText[playerid],1); TextDrawSetShadow(TimeText[playerid],1); //----------------------------------------------------------------// SetTimerEx("AfterPlayerConnect", 1000, 0, "i", playerid); KS[playerid] = 0; KSills[playerid] = 0; if(!dini_Exists(GetPlayerFile(playerid))) { new str[256]; format(str, sizeof(str), "~w~Welcome ~r~%s ~g~Please ~r~Register ~g~To ~w~Server", GetName(playerid)); GameTextForPlayer(playerid,str,10000,3); format(str, sizeof(str), "%s please /Register [PassWord] <> ",GetName(playerid)); SendClientMessage(playerid, COLOR_BRIGHTRED, str); SendClientMessage(playerid, 0x2986CEFF,"/Help мтжшд тм доег"); } else { new str[256]; format(str, sizeof(str), "~w~Welcome ~g~Back ~r~%s", GetName(playerid)); GameTextForPlayer(playerid,str,10000,3); format(str, sizeof(str), "%s please /Login [PassWord] <> ", GetName(playerid)); SendClientMessage(playerid, COLOR_BRIGHTRED, str); } //============================================================================== stats[playerid] = 0; Calling[playerid] = -1; Answered[playerid] = 0; Callerid[playerid] = 0; SetPlayerColor(playerid,rgba2hex(random(256),random(256),random(256),80)); return 1; }