[Map] [MAP] Hospital interior by KayaQue
#1

Made a interior which fits hospitals in roleplay servers.
We're currently using it in StreetLife Roleplay ( 91.121.209.20:3400 )

Pictures:

Medic office
/imageshack/i/mtascreen0004m.jpg/
Entrance
/imageshack/i/mtascreen0001.jpg/
Operation room
/imageshack/i/mtascreen0002w.jpg/
Waiting area
/imageshack/i/mtascreen0003q.jpg/

There are a few other rooms there as well, but you can check it out when its up.

Spawnpoint: 2526.545,-4668.024,52.611
Код:
CreateDynamicObject(18030,2519.101,-4679.337,53.496,0.0,0.0,168.750);
CreateDynamicObject(7191,2531.285,-4654.341,53.086,0.0,0.0,-371.250);
CreateDynamicObject(7191,2538.843,-4655.896,53.078,0.0,0.0,-11.250);
CreateDynamicObject(7191,2516.748,-4706.762,53.078,0.0,0.0,-191.250);
CreateDynamicObject(7191,2509.179,-4705.250,53.128,0.0,0.0,-191.250);
CreateDynamicObject(3390,2523.597,-4670.015,51.109,0.0,0.0,-11.250);
CreateDynamicObject(3390,2534.601,-4671.723,51.102,0.0,0.0,-11.250);
CreateDynamicObject(3390,2528.980,-4670.346,51.109,0.0,0.0,-191.250);
CreateDynamicObject(3390,2505.866,-4689.133,51.102,0.0,0.0,-191.250);
CreateDynamicObject(3393,2506.476,-4685.598,51.109,0.0,0.0,-191.250);
CreateDynamicObject(3393,2512.880,-4690.404,51.102,0.0,0.0,-191.250);
CreateDynamicObject(3395,2513.607,-4686.886,51.102,0.0,0.0,-191.250);
CreateDynamicObject(1533,2505.752,-4674.048,51.317,0.0,0.0,-191.250);
CreateDynamicObject(1533,2503.602,-4673.205,51.317,0.0,0.0,78.750);
CreateDynamicObject(1533,2503.865,-4671.758,51.317,0.0,0.0,78.750);
CreateDynamicObject(1533,2526.003,-4666.609,51.098,0.0,0.0,-11.250);
CreateDynamicObject(1523,2504.944,-4669.971,51.310,0.0,0.0,-11.250);
CreateDynamicObject(7191,2508.614,-4681.825,53.111,90.241,0.0,-461.250);
CreateDynamicObject(1808,2525.440,-4666.838,51.133,0.0,0.0,-11.250);
CreateDynamicObject(1828,2539.021,-4674.805,51.114,0.0,0.0,-22.500);
CreateDynamicObject(1798,2537.350,-4693.142,51.122,0.0,0.0,-191.250);
CreateDynamicObject(1798,2533.801,-4692.422,51.122,0.0,0.0,-191.250);
CreateDynamicObject(1798,2537.128,-4691.708,51.129,0.0,0.0,-11.250);
CreateDynamicObject(1798,2533.040,-4690.871,51.122,0.0,0.0,-11.250);
CreateDynamicObject(2132,2519.188,-4691.290,51.103,0.0,0.0,258.750);
CreateDynamicObject(2132,2511.528,-4689.668,51.103,0.0,0.0,258.750);
CreateDynamicObject(1714,2533.107,-4671.237,51.102,0.0,0.0,56.250);
CreateDynamicObject(1714,2530.633,-4670.499,51.110,0.0,0.0,-78.750);
CreateDynamicObject(1714,2521.691,-4669.783,51.110,0.0,0.0,67.500);
CreateDynamicObject(1704,2537.217,-4673.644,51.101,0.0,0.0,33.750);
CreateDynamicObject(1716,2533.367,-4672.798,51.129,0.0,0.0,0.0);
CreateDynamicObject(1716,2530.384,-4672.128,51.129,0.0,0.0,0.0);
CreateDynamicObject(1723,2539.594,-4673.353,51.127,0.0,0.0,-56.250);
CreateDynamicObject(1433,2538.557,-4675.292,51.309,0.0,0.0,-56.250);
CreateDynamicObject(1724,2540.053,-4676.524,51.127,0.0,0.0,-146.250);
CreateDynamicObject(1722,2516.287,-4671.571,51.129,0.0,0.0,-101.250);
CreateDynamicObject(1722,2516.560,-4670.198,51.129,0.0,0.0,-101.250);
CreateDynamicObject(1722,2516.821,-4668.867,51.129,0.0,0.0,-101.250);
CreateDynamicObject(1722,2517.103,-4667.301,51.129,0.0,0.0,-101.250);
CreateDynamicObject(16377,2519.310,-4689.673,52.109,0.0,0.0,112.500);
CreateDynamicObject(16377,2511.741,-4687.474,52.109,0.0,0.0,123.750);
CreateDynamicObject(2380,2535.534,-4673.691,53.174,0.0,0.0,-281.250);
CreateDynamicObject(2608,2527.625,-4674.448,53.090,0.0,0.0,78.750);
CreateDynamicObject(2609,2534.524,-4675.160,51.861,0.0,0.0,-101.250);
CreateDynamicObject(2609,2534.467,-4675.699,51.861,0.0,0.0,-101.250);
CreateDynamicObject(7191,2547.033,-4689.876,52.825,0.0,0.0,-461.250);
CreateDynamicObject(7191,2520.133,-4709.969,53.078,0.0,0.0,-371.250);
CreateDynamicObject(7191,2515.932,-4683.496,58.104,-90.241,0.0,-461.250);
CreateDynamicObject(1798,2530.186,-4691.923,51.122,0.0,0.0,-191.250);
CreateDynamicObject(1798,2529.599,-4690.182,51.122,0.0,0.0,-371.250);
CreateDynamicObject(7191,2532.105,-4677.677,57.111,-90.241,0.0,-641.250);
CreateDynamicObject(7191,2539.552,-4679.269,57.111,-90.241,0.0,-641.250);
CreateDynamicObject(7191,2519.768,-4652.027,52.802,0.0,0.0,-551.250);
CreateDynamicObject(1818,2513.000,-4669.021,51.112,0.0,0.0,-11.250);
CreateDynamicObject(1723,2513.132,-4666.299,51.127,0.0,0.0,-11.250);
CreateDynamicObject(1723,2515.912,-4667.919,51.127,0.0,0.0,-101.250);
CreateDynamicObject(2091,2515.504,-4671.333,51.125,0.0,0.0,-101.250);
CreateDynamicObject(2202,2532.407,-4677.000,51.122,0.0,0.0,-191.250);
CreateDynamicObject(2525,2507.891,-4668.024,51.348,0.0,0.0,-101.250);
CreateDynamicObject(2524,2507.717,-4668.961,51.348,0.0,0.0,-101.250);
CreateDynamicObject(2527,2506.044,-4667.655,51.340,0.0,0.0,78.750);
CreateDynamicObject(640,2509.842,-4667.345,51.826,0.0,0.0,-11.250);
CreateDynamicObject(2419,2516.448,-4692.438,51.134,0.0,0.0,-191.250);
CreateDynamicObject(2419,2509.146,-4690.486,51.127,0.0,0.0,-191.250);
CreateDynamicObject(1216,2509.114,-4670.426,51.821,0.0,0.0,78.750);
CreateDynamicObject(955,2507.707,-4679.212,51.532,0.0,0.0,-270.000);
CreateDynamicObject(956,2507.872,-4677.266,51.533,0.0,0.0,78.750);
CreateDynamicObject(2222,2513.571,-4668.637,51.686,0.0,0.0,-78.750);
CreateDynamicObject(3383,2509.420,-4686.802,51.129,0.0,0.0,78.750);
CreateDynamicObject(3383,2516.941,-4688.317,51.129,0.0,0.0,78.750);
CreateDynamicObject(2836,2526.127,-4667.364,51.128,0.0,0.0,-101.250);
CreateDynamicObject(2852,2512.406,-4668.573,51.129,0.0,0.0,0.0);
CreateDynamicObject(2007,2538.782,-4678.463,51.124,0.0,0.0,-191.250);
This is my third release, and more will come!

- KayaQue
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#2

that's nice too
Reply
#3

Quote:
Originally Posted by gszyclon
that's nice too
Thanks a lot!
Reply
#4

Thanks, Change the CreateDynamicObject to CreateObject
Reply
#5

Am bored clicking links just use img tag
Reply
#6

Quote:
Originally Posted by J.Dub
Am bored clicking links just use img tag
Yeah me too
anyways nice!
________
SMOKE WEED EVERY DAY
Reply
#7

It's okay, but for me it doesn't really look like a Hospital, more of a business.
Reply
#8

I will be using this, But not as a hospital interior but more of an admin house.. Nice job
Reply
#9

It's nice.
Reply
#10

Nice.
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