05.09.2009, 17:03
Hey,
I use 4 teams, but it doesn't matter wich team you are in, you can only choose the skins from team 1.
This is the code:
I use 4 teams, but it doesn't matter wich team you are in, you can only choose the skins from team 1.
This is the code:
Код:
public OnGameModeInit() { new playerid; new classid; SetPlayerClass(playerid, classid); SetGameModeText("Los Santos Gangwar"); ShowPlayerMarkers(PLAYER_MARKERS_MODE_STREAMED); ShowNameTags(1); SetNameTagDrawDistance(30.0); EnableStuntBonusForAll(0); DisableInteriorEnterExits(); SetWeather(14); //LimitGlobalChatRadius(300.0); ClassSel_InitTextDraws(); if (gTeam[playerid] == TEAM_GROVE) { //Grove Street Families AddPlayerClass(105,2496.1636,-1702.5219,1014.7422,0.4582,0,0,5,0,28,350); AddPlayerClass(106,2496.1636,-1702.5219,1014.7422,0.4582,0,0,5,0,28,350); AddPlayerClass(107,2496.1636,-1702.5219,1014.7422,0.4582,0,0,5,0,28,350); } else if (gTeam[playerid] == TEAM_BALLAS) { //Ballas AddPlayerClass(102,1938.9695,-1114.7136,27.4523,185.0861,0,0,4,1,29,350); AddPlayerClass(103,1938.9695,-1114.7136,27.4523,185.0861,0,0,4,1,29,350); AddPlayerClass(104,1938.9695,-1114.7136,27.4523,185.0861,0,0,4,1,29,350); } else if(gTeam[playerid] == TEAM_AZTECAS) { //Varios Los Aztecas AddPlayerClass(114,1777.2328,-1937.6224,13.5533,355.1273,0,0,1,1,28,350); AddPlayerClass(115,1777.2328,-1937.6224,13.5533,355.1273,0,0,1,1,28,350); AddPlayerClass(116,1777.2328,-1937.6224,13.5533,355.1273,0,0,1,1,28,350); } else if(gTeam[playerid] == TEAM_VAGOS) { //Los Santos Vagos AddPlayerClass(108,2807.3569,-1167.2382,1025.5703,175.1315,0,0,7,1,29,350); AddPlayerClass(109,2807.3569,-1167.2382,1025.5703,175.1315,0,0,7,1,29,350); AddPlayerClass(110,2807.3569,-1167.2382,1025.5703,175.1315,0,0,7,1,29,350); } // savanna = CreateVehicle(567,2509.1477,-1686.2865,13.2296,47.5728,16,16,10000); // AddVehicleComponent(savanna,1189); //Front Bumper // AddVehicleComponent(savanna,1187); //Rear Bumper // AddVehicleComponent(savanna,1129); //Exhaust // AddVehicleComponent(savanna,1102); //Left Side Skirt // AddVehicleComponent(savanna,1133); //Right Side Skirt // AddVehicleComponent(savanna,1078); //Wheels // AddVehicleComponent(savanna,1010); //Nitro 10x // AddVehicleComponent(savanna,1087); //Hydrolics blade = CreateVehicle(536,2509.8462,-1671.8666,13.1510,348.3512,16,16,10000); AddVehicleComponent(blade,1182); //Front Bumper AddVehicleComponent(blade,1184); //Rear Bumper AddVehicleComponent(blade,1104); //Exhaust AddVehicleComponent(blade,1108); //Left Side Skirt AddVehicleComponent(blade,1107); //Right Side Skirt AddVehicleComponent(blade,1078); //Wheels AddVehicleComponent(blade,1010); //Nitro 10x AddVehicleComponent(blade,1087); //Hydrolics // SPECIAL total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/trains.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/pilots.txt"); // LOS SANTOS total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_law.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_airport.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_gen_inner.txt"); total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_gen_outer.txt"); printf("Total vehicles from files: %d",total_vehicles_from_files); return 1; }