I can't start the server with my GM on SA-MP 0.3
#1

When I start the server it crash and I don't know what happens. I compile the GM with SA-MP 0.3 and all its correct.

What can I do?

Thanks for all.
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#2

You can not use gamemode which was compiled for 0.2x on 0.3 server, you have to recompile it using compiler with 0.3 header files to ensure that it will work properly.
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#3

Quote:
Originally Posted by dugi
You can not use gamemode which was compiled for 0.2x on 0.3 server, you have to recompile it using compiler with 0.3 header files to ensure that it will work properly.
Thanks for the help
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#4

Quote:
Originally Posted by CTCCoco
Quote:
Originally Posted by dugi
You can not use gamemode which was compiled for 0.2x on 0.3 server, you have to recompile it using compiler with 0.3 header files to ensure that it will work properly.
Thanks for the help
Erhh I compile with the SA-MP 0.3 pawno and I have warnings but nothing important, in samp 0.2.x with the same warnings work, why in sa-mp 0.3 don't work?

:S Help me please. Thanks.

If I have the default FS of SA-MP 0.3 the samp-server crash and if I don't have it the server restart all time!

WTF I can do? In sa-mp 0.2.x works perfect
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#5

Just fix the warnings and look if you deleted the Removed Scripting Functions/callbacks from your script.
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#6

And don't forget your Scriptfiles !
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#7

Fix the warnings - remove these:
- EnableTirePopping(1) - if set like that.
- OnPlayerPrivMsg()
- OnPlayerInfoChange() - or something like that.
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#8

What I can do with the scriptfiles and the callbacks? Thanks for the help.
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#9

But..wtf sa-mp 0.3 isnt there yet...or are you testing beta ?
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#10

http://forum.sa-mp.com/index.php?topic=119892.0
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