01.09.2009, 06:31
EDIT: I fixed the tag mismtach prob, now i'm getting different. I edited the opening post.
Okay so I finished my mysql addhouse script. But I'm having problems.
Variables:
The one addhouse line I'm using currently.
The actual function
Ugh. This is really starting to make me pissed off. lol. Somehow the variables seem to have really messed up values. I try debugging by making a function HouseDebug and put it under onplayerpickuppickup instead of the normal functions so I could debug it.
Here is my function
The output is crazy..
I grab the pickup and my chat gets flooded like..
100
0
0
0
0
9
0
0
3
0
0
etc.. It doesn't go on and on, it stops within a second and I can see it does contain the values that the variables are suppose to have ex. 100 for the house cost but something is really messed up.
Same code is used as the first post + that is the debug function
I'm really in need of help..
PS. Everything in the mysql db looks like it gets inserted fine. All the data looks good and I made sure all my datatypes for structure are good.
Okay so I finished my mysql addhouse script. But I'm having problems.
Variables:
pawn Код:
new HousePickup[MAX_HOUSES];
enum HouseData
{
Name[24],
Rentable,
RentCost,
Cost,
Sell,
Interior,
VirtualWorld,
Locked,
Float:InteriorX,
Float:InteriorY,
Float:InteriorZ,
Float:IconX,
Float:IconY,
Float:IconZ
}
new HouseInfo[MAX_HOUSES][HouseData];
pawn Код:
AddHouse(1,1258.4746,-785.3508,92.0302,1263.0800,-785.3090,1091.9063, 100, 100, 5, 1);
pawn Код:
AddHouse(houseid, Float:iconX, Float:iconY, Float:iconZ, Float:interiorX, Float:interiorY, Float:interiorZ, cost, sell, interior, virtualworld)
{
new query[128];
format(query, sizeof(query), "SELECT * FROM houses WHERE houseid = %d", houseid);
mysql_query(query);
mysql_store_result();
if(mysql_num_rows() == 0)
{
new query2[1024];
format(query2, sizeof(query2), "INSERT INTO houses (houseid, name, rentable, rentcost, cost, sell, interior, virtualworld, locked, X, Y, Z) VALUES (%d, 'ForSale', 0, 0, %d, %d, %d, %d, 1, %f, %f, %f)", houseid, cost, sell, interior, virtualworld, interiorX, interiorY, interiorZ);
mysql_query(query);
format(HouseInfo[houseid][Name], 24, "ForSale");
HouseInfo[houseid][Rentable] = 0;
HouseInfo[houseid][RentCost] = 0;
HouseInfo[houseid][Cost] = cost;
HouseInfo[houseid][Sell] = sell;
HouseInfo[houseid][Interior] = interior;
HouseInfo[houseid][VirtualWorld] = virtualworld;
HouseInfo[houseid][Locked] = 1;
HouseInfo[houseid][InteriorX] = interiorX;
HouseInfo[houseid][InteriorY] = interiorY;
HouseInfo[houseid][InteriorZ] = interiorZ;
}
if(mysql_num_rows() == 1)
{
new row[1024], name[24], rentable[2], rentcost[6], locked[2];
mysql_fetch_row(row);
mysql_fetch_field_row(name, "name");
format(HouseInfo[houseid][Name], 24, "%s", name);
mysql_fetch_field_row(rentable, "rentable");
HouseInfo[houseid][Rentable] = strval(rentable);
mysql_fetch_field_row(rentcost, "rentcost");
HouseInfo[houseid][RentCost] = strval(rentcost);
HouseInfo[houseid][Cost] = cost;
HouseInfo[houseid][Sell] = sell;
HouseInfo[houseid][Interior] = interior;
HouseInfo[houseid][VirtualWorld] = virtualworld;
mysql_fetch_field_row(locked, "locked");
HouseInfo[houseid][Locked] = strval(locked);
HouseInfo[houseid][InteriorX] = interiorX;
HouseInfo[houseid][InteriorY] = interiorY;
HouseInfo[houseid][InteriorZ] = interiorZ;
}
HouseInfo[houseid][IconX] = iconX;
HouseInfo[houseid][IconY] = iconY;
HouseInfo[houseid][IconZ] = iconZ;
if(strcmp(HouseInfo[houseid][Name],"ForSale",true)==0)
{
HousePickup[houseid] = CreatePickup(1273, 2, iconX, iconY, iconZ);
}
else
{
HousePickup[houseid] = CreatePickup(1272, 2, iconX, iconY, iconZ);
}
}
Here is my function
pawn Код:
HouseDebug(playerid, pickupid)
{
for(new i=0;i<MAX_HOUSES;i++)
{
if(HousePickup[i] == pickupid)
{
new s1[32], s2[32], s3[32], s4[32], s5[32], s6[32], s7[32], s8[32];
format(s1, 32, "%d", i);
format(s2, 32, "%s", HouseInfo[i][Name]);
format(s3, 32, "%d", HouseInfo[i][Cost]);
format(s4, 32, "%d", HouseInfo[i][Rentable]);
format(s5, 32, "%d", HouseInfo[i][RentCost]);
format(s6, 32, "%d", HouseInfo[i][Sell]);
format(s7, 32, "%f", HouseInfo[i][IconX]);
format(s8, 32, "%f", HouseInfo[i][InteriorX]);
SendClientMessage(playerid, RED, s1);
SendClientMessage(playerid, RED, s2);
SendClientMessage(playerid, RED, s3);
SendClientMessage(playerid, RED, s4);
SendClientMessage(playerid, RED, s5);
SendClientMessage(playerid, RED, s6);
SendClientMessage(playerid, RED, s7);
SendClientMessage(playerid, RED, s8);
}
}
return 1;
}
I grab the pickup and my chat gets flooded like..
100
0
0
0
0
9
0
0
3
0
0
etc.. It doesn't go on and on, it stops within a second and I can see it does contain the values that the variables are suppose to have ex. 100 for the house cost but something is really messed up.
Same code is used as the first post + that is the debug function
I'm really in need of help..
PS. Everything in the mysql db looks like it gets inserted fine. All the data looks good and I made sure all my datatypes for structure are good.