30.08.2009, 22:15
Hi, I got some problems with my mute command. When I try to mute another player, it mutes myself..
Hope some of you can help me with this.
Hope some of you can help me with this.
pawn Код:
if(strcmp(cmd, "/mute", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "[USAGE:] /mute [playerid]");
return 1;
}
new playa;
playa = ReturnUser(tmp);
if (PlayerInfo[playerid][pAdmin] >= 1)
{
if(IsPlayerConnected(playa))
{
if(playa != INVALID_PLAYER_ID)
{
if(Mute[playerid] == 0)
{
Mute[playerid] = 1;
format(string, sizeof(string), "You muted %s.",GetPlayerNameEx(playa));
SendClientMessage(playerid,COLOR_ADMINCMD,string);
format(string, sizeof(string), "You have been muted by %s.",GetPlayerNameEx(playerid));
SendClientMessage(playa,COLOR_ADMINCMD,string);
}
else
{
Mute[playerid] = 0;
format(string, sizeof(string), "You unmuted %s.",GetPlayerNameEx(playa));
SendClientMessage(playerid,COLOR_ADMINCMD,string);
format(string, sizeof(string), "You have been unmuted by %s.",GetPlayerNameEx(playerid));
SendClientMessage(playa,COLOR_ADMINCMD,string);
}
}
}
}
else
{
SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "SERVER: Your not an administrator.");
}
}
return 1;
}