23.08.2009, 02:27
I'm making a gamemode where it's basically a Attack n' Defend, and i want that if one player reaches a specific point and types a command (/capture), then it will spawn all players back, and send a GameTextForAll saying the round has ended, et cetera. So, i was wondering.. Is there a function that can spawn all players at once? (And that hopefully won't cause my server to go "Fuck this." and die.)
Thanks in advance,
Sky.
Thanks in advance,
Sky.