boundries
#1

basicly, i want it so... If Soldiersteam Is 1, and is not in boundries:


AddPlayerClass(287,46.8380,1651.8411,17.6033,347.8 133,0,0,0,0,0,0); // Point1
AddPlayerClass(287,140.8083,1651.3818,17.6253,176. 5143,0,0,0,0,0,0); // point2
AddPlayerClass(287,151.5469,1721.2458,17.6406,349. 6208,0,0,0,0,0,0); // point3
AddPlayerClass(287,50.6465,1734.9823,17.6461,178.3 217,0,0,0,0,0,0); // point4



you will get TPed to your spawn point...sO how do i do this? lol!
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