28.12.2018, 23:49
I want to make a filterscript or edit my gamemode to have custom damages per gun, per bodypart, per armor/health. So like... I want a 9mm to do less damage to armor then to hp.
For example this is what I want to make:
9mm does 20 dmg to armor, but 30 dmg to hp.
M4 does 38dmg to body, or 70 dmg to head.
What's the best way to go about doing this?
Should I make a new filterscript and use that? Or script it directly in my gamemode.pwn?
What includes should I use?
Are there any existing filterscripts that are similar to this that I can work off of? (I searched and couldn't find any)
Ect ect
I'm new to scripting so any advice appreciated. Ty
For example this is what I want to make:
9mm does 20 dmg to armor, but 30 dmg to hp.
M4 does 38dmg to body, or 70 dmg to head.
What's the best way to go about doing this?
Should I make a new filterscript and use that? Or script it directly in my gamemode.pwn?
What includes should I use?
Are there any existing filterscripts that are similar to this that I can work off of? (I searched and couldn't find any)
Ect ect
I'm new to scripting so any advice appreciated. Ty