checkpoint
#1

Код:
		if(Mobile[playerid] == 913)
		{
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_ALLDEPT, "EMERGENCY: Sorry i dont understand?");
				return 0;
			}
			if ((strcmp("no", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("no")))
			{
				new turner[MAX_PLAYER_NAME];
				new wanted[128];
				GetPlayerName(playerid, turner, sizeof(turner));
				SendClientMessage(playerid, COLOR_DBLUE, "Police HQ: We have alerted all units in the area.");
				SendClientMessage(playerid, COLOR_DBLUE, "Thank you for reporting this crime");
				format(wanted, sizeof(wanted), "HQ: All Units APB: Reporter: %s",turner);
				SendCopMessage(COLOR_DBLUE, wanted);
				format(wanted, sizeof(wanted), "HQ: Crime: %s, Suspect: Unknown",PlayerCrime[playerid][pAccusing]);
				SendCopMessage(COLOR_DBLUE, wanted);
				SendClientMessage(playerid, COLOR_GRAD2, "  They Hung Up...");
				Mobile[playerid] = 255;
				return 0;
			}
i want to add a checkpoint in that code but don't know how i want to make it so when someone calls police thorough 911 it places a checkpoint for cops to see were the call was placed thnx
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#2

Just under the command use SetPlayerCheckpoint and your team variable?
E.G.
pawn Код:
for(new i = 0; i < MAX_PLAYERS; i++)
{
  if(//TEAM VARIABLE HERE = //TEAM VARIABLE)
  {
    SetPlayerCheckpoint(i,//BLA BLA);
  }
}
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#3

Ok i named the checkpoint police now how would go by defining it just #define Police or something else?
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