18.11.2018, 22:52
ae galera alguem pode me dizer como eu faзo para por minha textdraw login mano ja fiz de tudo estudei .Mais Sempre quando eu entro no server ela aparece rapidamente e sai velho. JA TOU ATE CANSADO DE POST
public OnPlayerConnect(playerid) { //Login E Registro TextDraw LoginRegistro[playerid][0] = CreatePlayerTextDraw(playerid, 216.910842, 83.249961, "box"); PlayerTextDrawLetterSize(playerid, LoginRegistro[playerid][0], 0.000000, 27.756950); PlayerTextDrawTextSize(playerid, LoginRegistro[playerid][0], 424.000000, 0.000000); PlayerTextDrawAlignment(playerid, LoginRegistro[playerid][0], 1); PlayerTextDrawColor(playerid, LoginRegistro[playerid][0], -1); PlayerTextDrawUseBox(playerid, LoginRegistro[playerid][0], 1); PlayerTextDrawBoxColor(playerid, LoginRegistro[playerid][0], 179); PlayerTextDrawSetShadow(playerid, LoginRegistro[playerid][0], 0); PlayerTextDrawSetOutline(playerid, LoginRegistro[playerid][0], 0); PlayerTextDrawBackgroundColor(playerid, LoginRegistro[playerid][0], 255); PlayerTextDrawFont(playerid, LoginRegistro[playerid][0], 1); PlayerTextDrawSetProportional(playerid, LoginRegistro[playerid][0], 1); PlayerTextDrawSetShadow(playerid, LoginRegistro[playerid][0], 0); LoginRegistro[playerid][1] = CreatePlayerTextDraw(playerid, 216.910751, 310.749969, "box"); PlayerTextDrawLetterSize(playerid, LoginRegistro[playerid][1], 0.000000, 2.456809); PlayerTextDrawTextSize(playerid, LoginRegistro[playerid][1], 313.000000, 0.000000); PlayerTextDrawAlignment(playerid, LoginRegistro[playerid][1], 1); PlayerTextDrawColor(playerid, LoginRegistro[playerid][1], -1); PlayerTextDrawUseBox(playerid, LoginRegistro[playerid][1], 1); PlayerTextDrawBoxColor(playerid, LoginRegistro[playerid][1], -175); PlayerTextDrawSetShadow(playerid, LoginRegistro[playerid][1], 0); PlayerTextDrawSetOutline(playerid, LoginRegistro[playerid][1], 0); PlayerTextDrawBackgroundColor(playerid, LoginRegistro[playerid][1], 255); PlayerTextDrawFont(playerid, LoginRegistro[playerid][1], 1); PlayerTextDrawSetProportional(playerid, LoginRegistro[playerid][1], 1); PlayerTextDrawSetShadow(playerid, LoginRegistro[playerid][1], 0); LoginRegistro[playerid][2] = CreatePlayerTextDraw(playerid, 331.698699, 310.749969, "box"); PlayerTextDrawLetterSize(playerid, LoginRegistro[playerid][2], 0.000000, 2.456809); PlayerTextDrawTextSize(playerid, LoginRegistro[playerid][2], 424.000000, 0.000000); PlayerTextDrawAlignment(playerid, LoginRegistro[playerid][2], 1); PlayerTextDrawColor(playerid, LoginRegistro[playerid][2], -1); PlayerTextDrawUseBox(playerid, LoginRegistro[playerid][2], 1); PlayerTextDrawBoxColor(playerid, LoginRegistro[playerid][2], -175); PlayerTextDrawSetShadow(playerid, LoginRegistro[playerid][2], 0); PlayerTextDrawSetOutline(playerid, LoginRegistro[playerid][2], 0); PlayerTextDrawBackgroundColor(playerid, LoginRegistro[playerid][2], 255); PlayerTextDrawFont(playerid, LoginRegistro[playerid][2], 1); PlayerTextDrawSetProportional(playerid, LoginRegistro[playerid][2], 1); PlayerTextDrawSetShadow(playerid, LoginRegistro[playerid][2], 0); LoginRegistro[playerid][3] = CreatePlayerTextDraw(playerid, 243.616348, 312.500000, "LOGAR"); PlayerTextDrawLetterSize(playerid, LoginRegistro[playerid][3], 0.400000, 1.600000); PlayerTextDrawAlignment(playerid, LoginRegistro[playerid][3], 1); PlayerTextDrawColor(playerid, LoginRegistro[playerid][3], -1); PlayerTextDrawSetShadow(playerid, LoginRegistro[playerid][3], 0); PlayerTextDrawSetOutline(playerid, LoginRegistro[playerid][3], 0); PlayerTextDrawBackgroundColor(playerid, LoginRegistro[playerid][3], 255); PlayerTextDrawFont(playerid, LoginRegistro[playerid][3], 3); PlayerTextDrawSetProportional(playerid, LoginRegistro[playerid][3], 1); PlayerTextDrawSetShadow(playerid, LoginRegistro[playerid][3], 0); PlayerTextDrawSetSelectable(playerid, LoginRegistro[playerid][3], true); LoginRegistro[playerid][4] = CreatePlayerTextDraw(playerid, 216.910751, 152.083236, "box"); PlayerTextDrawLetterSize(playerid, LoginRegistro[playerid][4], 0.000000, 12.717422); PlayerTextDrawTextSize(playerid, LoginRegistro[playerid][4], 423.000000, 0.000000); PlayerTextDrawAlignment(playerid, LoginRegistro[playerid][4], 1); PlayerTextDrawColor(playerid, LoginRegistro[playerid][4], -1); PlayerTextDrawUseBox(playerid, LoginRegistro[playerid][4], 1); PlayerTextDrawBoxColor(playerid, LoginRegistro[playerid][4], 65326); PlayerTextDrawSetShadow(playerid, LoginRegistro[playerid][4], 0); PlayerTextDrawSetOutline(playerid, LoginRegistro[playerid][4], 0); PlayerTextDrawBackgroundColor(playerid, LoginRegistro[playerid][4], 255); PlayerTextDrawFont(playerid, LoginRegistro[playerid][4], 1); PlayerTextDrawSetProportional(playerid, LoginRegistro[playerid][4], 1); PlayerTextDrawSetShadow(playerid, LoginRegistro[playerid][4], 0); LoginRegistro[playerid][5] = CreatePlayerTextDraw(playerid, 346.222534, 313.083343, "REGISTRAR"); PlayerTextDrawLetterSize(playerid, LoginRegistro[playerid][5], 0.400000, 1.600000); PlayerTextDrawAlignment(playerid, LoginRegistro[playerid][5], 1); PlayerTextDrawColor(playerid, LoginRegistro[playerid][5], -1); PlayerTextDrawSetShadow(playerid, LoginRegistro[playerid][5], 0); PlayerTextDrawSetOutline(playerid, LoginRegistro[playerid][5], 0); PlayerTextDrawBackgroundColor(playerid, LoginRegistro[playerid][5], 255); PlayerTextDrawFont(playerid, LoginRegistro[playerid][5], 3); PlayerTextDrawSetProportional(playerid, LoginRegistro[playerid][5], 1); PlayerTextDrawSetShadow(playerid, LoginRegistro[playerid][5], 0); PlayerTextDrawSetSelectable(playerid, LoginRegistro[playerid][5], true); LoginRegistro[playerid][6] = CreatePlayerTextDraw(playerid, 216.910659, 86.749961, "box"); PlayerTextDrawLetterSize(playerid, LoginRegistro[playerid][6], 0.000000, 27.382133); PlayerTextDrawTextSize(playerid, LoginRegistro[playerid][6], 423.000000, 0.000000); PlayerTextDrawAlignment(playerid, LoginRegistro[playerid][6], 1); PlayerTextDrawColor(playerid, LoginRegistro[playerid][6], 65535); PlayerTextDrawUseBox(playerid, LoginRegistro[playerid][6], 1); PlayerTextDrawBoxColor(playerid, LoginRegistro[playerid][6], 65304); PlayerTextDrawSetShadow(playerid, LoginRegistro[playerid][6], 0); PlayerTextDrawSetOutline(playerid, LoginRegistro[playerid][6], 0); PlayerTextDrawBackgroundColor(playerid, LoginRegistro[playerid][6], 255); PlayerTextDrawFont(playerid, LoginRegistro[playerid][6], 3); PlayerTextDrawSetProportional(playerid, LoginRegistro[playerid][6], 1); PlayerTextDrawSetShadow(playerid, LoginRegistro[playerid][6], 0); LoginRegistro[playerid][7] = CreatePlayerTextDraw(playerid, 225.812515, 86.750022, "BRASIL MEGA SAMP - RPG"); PlayerTextDrawLetterSize(playerid, LoginRegistro[playerid][7], 0.484333, 2.183335); PlayerTextDrawAlignment(playerid, LoginRegistro[playerid][7], 1); PlayerTextDrawColor(playerid, LoginRegistro[playerid][7], -1); PlayerTextDrawSetShadow(playerid, LoginRegistro[playerid][7], 2); PlayerTextDrawSetOutline(playerid, LoginRegistro[playerid][7], 0); PlayerTextDrawBackgroundColor(playerid, LoginRegistro[playerid][7], 255); PlayerTextDrawFont(playerid, LoginRegistro[playerid][7], 3); PlayerTextDrawSetProportional(playerid, LoginRegistro[playerid][7], 1); PlayerTextDrawSetShadow(playerid, LoginRegistro[playerid][7], 2); LoginRegistro[playerid][8] = CreatePlayerTextDraw(playerid, 217.847518, 83.833274, "box"); PlayerTextDrawLetterSize(playerid, LoginRegistro[playerid][8], 0.000000, 3.721817); PlayerTextDrawTextSize(playerid, LoginRegistro[playerid][8], 422.000000, 0.000000); PlayerTextDrawAlignment(playerid, LoginRegistro[playerid][8], 1); PlayerTextDrawColor(playerid, LoginRegistro[playerid][8], -1); PlayerTextDrawUseBox(playerid, LoginRegistro[playerid][8], 1); PlayerTextDrawBoxColor(playerid, LoginRegistro[playerid][8], 182); PlayerTextDrawSetShadow(playerid, LoginRegistro[playerid][8], 0); PlayerTextDrawSetOutline(playerid, LoginRegistro[playerid][8], 0); PlayerTextDrawBackgroundColor(playerid, LoginRegistro[playerid][8], 255); PlayerTextDrawFont(playerid, LoginRegistro[playerid][8], 1); PlayerTextDrawSetProportional(playerid, LoginRegistro[playerid][8], 1); PlayerTextDrawSetShadow(playerid, LoginRegistro[playerid][8], 0); LoginRegistro[playerid][9] = CreatePlayerTextDraw(playerid, 225.812515, 86.750022, "BRASIL MEGA SAMP - RPG"); PlayerTextDrawLetterSize(playerid, LoginRegistro[playerid][9], 0.484333, 2.183335); PlayerTextDrawAlignment(playerid, LoginRegistro[playerid][9], 1); PlayerTextDrawColor(playerid, LoginRegistro[playerid][9], -1); PlayerTextDrawSetShadow(playerid, LoginRegistro[playerid][9], 2); PlayerTextDrawSetOutline(playerid, LoginRegistro[playerid][9], 0); PlayerTextDrawBackgroundColor(playerid, LoginRegistro[playerid][9], 255); PlayerTextDrawFont(playerid, LoginRegistro[playerid][9], 3); PlayerTextDrawSetProportional(playerid, LoginRegistro[playerid][9], 1); PlayerTextDrawSetShadow(playerid, LoginRegistro[playerid][9], 2); LoginRegistro[playerid][10] = CreatePlayerTextDraw(playerid, 266.573669, 192.333343, "bem-vindo"); PlayerTextDrawLetterSize(playerid, LoginRegistro[playerid][10], 0.445446, 2.323333); PlayerTextDrawAlignment(playerid, LoginRegistro[playerid][10], 1); PlayerTextDrawColor(playerid, LoginRegistro[playerid][10], -1); PlayerTextDrawSetShadow(playerid, LoginRegistro[playerid][10], 0); PlayerTextDrawSetOutline(playerid, LoginRegistro[playerid][10], 1); PlayerTextDrawBackgroundColor(playerid, LoginRegistro[playerid][10], 255); PlayerTextDrawFont(playerid, LoginRegistro[playerid][10], 2); PlayerTextDrawSetProportional(playerid, LoginRegistro[playerid][10], 1); PlayerTextDrawSetShadow(playerid, LoginRegistro[playerid][10], 0); LoginRegistro[playerid][11] = CreatePlayerTextDraw(playerid, 248.770019, 218.000000, "box"); PlayerTextDrawLetterSize(playerid, LoginRegistro[playerid][11], 0.000000, -0.260612); PlayerTextDrawTextSize(playerid, LoginRegistro[playerid][11], 387.000000, 0.000000); PlayerTextDrawAlignment(playerid, LoginRegistro[playerid][11], 1); PlayerTextDrawColor(playerid, LoginRegistro[playerid][11], -1); PlayerTextDrawUseBox(playerid, LoginRegistro[playerid][11], 1); PlayerTextDrawBoxColor(playerid, LoginRegistro[playerid][11], 255); PlayerTextDrawSetShadow(playerid, LoginRegistro[playerid][11], 0); PlayerTextDrawSetOutline(playerid, LoginRegistro[playerid][11], 0); PlayerTextDrawBackgroundColor(playerid, LoginRegistro[playerid][11], 255); PlayerTextDrawFont(playerid, LoginRegistro[playerid][11], 1); PlayerTextDrawSetProportional(playerid, LoginRegistro[playerid][11], 1); PlayerTextDrawSetShadow(playerid, LoginRegistro[playerid][11], 0); CarregarLogin(playerid); QuebrarRegistro(playerid); return 1; } CarregarLogin(playerid) { PlayerTextDrawShow(playerid, LoginRegistro[playerid][0]); PlayerTextDrawShow(playerid, LoginRegistro[playerid][1]); PlayerTextDrawShow(playerid, LoginRegistro[playerid][2]); PlayerTextDrawShow(playerid, LoginRegistro[playerid][3]); PlayerTextDrawShow(playerid, LoginRegistro[playerid][4]); PlayerTextDrawShow(playerid, LoginRegistro[playerid][5]); PlayerTextDrawShow(playerid, LoginRegistro[playerid][6]); PlayerTextDrawShow(playerid, LoginRegistro[playerid][7]); PlayerTextDrawShow(playerid, LoginRegistro[playerid][8]); PlayerTextDrawShow(playerid, LoginRegistro[playerid][9]); PlayerTextDrawShow(playerid, LoginRegistro[playerid][10]); PlayerTextDrawShow(playerid, LoginRegistro[playerid][11]); return 1; } QuebrarRegistro(playerid){ PlayerTextDrawHide(playerid, LoginRegistro[playerid][0]); PlayerTextDrawHide(playerid, LoginRegistro[playerid][1]); PlayerTextDrawHide(playerid, LoginRegistro[playerid][2]); PlayerTextDrawHide(playerid, LoginRegistro[playerid][3]); PlayerTextDrawHide(playerid, LoginRegistro[playerid][4]); PlayerTextDrawHide(playerid, LoginRegistro[playerid][5]); PlayerTextDrawHide(playerid, LoginRegistro[playerid][6]); PlayerTextDrawHide(playerid, LoginRegistro[playerid][7]); PlayerTextDrawHide(playerid, LoginRegistro[playerid][8]); PlayerTextDrawHide(playerid, LoginRegistro[playerid][9]); PlayerTextDrawHide(playerid, LoginRegistro[playerid][10]); PlayerTextDrawHide(playerid, LoginRegistro[playerid][11]); return 1 ; }
QuebrarRegistro(playerid);
QuebrarRegistro(playerid);