02.08.2018, 01:57
Hi, today I want to contribute my second Forum-Samp mapping hehe. It is created to be an underwater interior by the covered windows, but if you like it you can use it for a boat.
PD: Sorry for the size of the Images, for the next Mapping it will not be like this



PD: Sorry for the size of the Images, for the next Mapping it will not be like this



Textures
Objects
Thank you, I hope you like it a lot. 
Code:
new paredcostado1; paredcostado1 = CreateObject(19430, 357.64331, 1400.82104, 1085.79004, -90.00000, 0.00000, -90.00000); SetObjectMaterial(paredcostado1, 0, 9698, "bigshap_sfw", "bridge_walls2_sfw", -1); new paredcostado2; paredcostado2 = CreateObject(19430, 357.69629, 1379.98816, 1085.79004, -90.00000, 0.00000, -90.00000); SetObjectMaterial(paredcostado2, 0, 9698, "bigshap_sfw", "bridge_walls2_sfw", -1); new pisosubmarino; pisosubmarino = CreateObject(9698, 360.88531, 1391.63330, 1080.36365, 0.00000, 0.00000, -180.00000); SetObjectMaterial(pisosubmarino, 4, 9698, "bigshap_sfw", "freighter5", -1); new paredcostado3; paredcostado3 = CreateObject(19430, 361.19830, 1379.98816, 1085.79004, -90.00000, 0.00000, -90.00000); SetObjectMaterial(paredcostado3, 0, 9698, "bigshap_sfw", "bridge_walls2_sfw", -1); new paredcostado4; paredcostado4 = CreateObject(19430, 361.14090, 1400.82104, 1085.79004, -90.00000, 0.00000, -90.00000); SetObjectMaterial(paredcostado4, 0, 9698, "bigshap_sfw", "bridge_walls2_sfw", -1); new paredadelante1; paredadelante1 = CreateObject(19430, 355.40039, 1400.02026, 1086.21399, 180.00000, -29.00000, 180.00000); SetObjectMaterial(paredadelante1, 0, 9698, "bigshap_sfw", "ship2wall_1", -1); new paredadelante2; paredadelante2 = CreateObject(19430, 355.40039, 1388.79919, 1086.21399, 180.00000, -29.00000, 180.00000); SetObjectMaterial(paredadelante2, 0, 9698, "bigshap_sfw", "ship2wall_1", -1); new paredadelante3; paredadelante3 = CreateObject(19430, 355.40039, 1390.39648, 1086.21399, 180.00000, -29.00000, 180.00000); SetObjectMaterial(paredadelante3, 0, 9698, "bigshap_sfw", "ship2wall_1", -1); new paredadelante4; paredadelante4 = CreateObject(19430, 355.40039, 1396.79614, 1086.21399, 180.00000, -29.00000, 180.00000); SetObjectMaterial(paredadelante4, 0, 9698, "bigshap_sfw", "ship2wall_1", -1); new paredadelante5; paredadelante5 = CreateObject(19430, 355.40039, 1398.40735, 1086.21399, 180.00000, -29.00000, 180.00000); SetObjectMaterial(paredadelante5, 0, 9698, "bigshap_sfw", "ship2wall_1", -1); new paredadelante6; paredadelante6 = CreateObject(19430, 355.40811, 1380.77637, 1086.21399, 180.00000, -29.00000, 180.00000); SetObjectMaterial(paredadelante6, 0, 9698, "bigshap_sfw", "ship2wall_1", -1); new paredadelante7; paredadelante7 = CreateObject(19430, 355.40039, 1382.39063, 1086.21399, 180.00000, -29.00000, 180.00000); SetObjectMaterial(paredadelante7, 0, 9698, "bigshap_sfw", "ship2wall_1", -1); new paredadelante8; paredadelante8 = CreateObject(19430, 355.40039, 1383.98254, 1086.21399, 180.00000, -29.00000, 180.00000); SetObjectMaterial(paredadelante8, 0, 9698, "bigshap_sfw", "ship2wall_1", -1); new paredadelante9; paredadelante9 = CreateObject(19430, 355.40039, 1385.58752, 1086.21399, 180.00000, -29.00000, 180.00000); SetObjectMaterial(paredadelante9, 0, 9698, "bigshap_sfw", "ship2wall_1", -1); new paredadelante10; paredadelante10 = CreateObject(19430, 355.40039, 1387.19458, 1086.21399, 180.00000, -29.00000, 180.00000); SetObjectMaterial(paredadelante10, 0, 9698, "bigshap_sfw", "ship2wall_1", -1); new paredadelante12; paredadelante12 = CreateObject(19430, 355.40039, 1391.99573, 1086.21399, 180.00000, -29.00000, 180.00000); SetObjectMaterial(paredadelante12, 0, 9698, "bigshap_sfw", "ship2wall_1", -1); new paredadelante13; paredadelante13 = CreateObject(19430, 355.40039, 1393.60242, 1086.21399, 180.00000, -29.00000, 180.00000); SetObjectMaterial(paredadelante13, 0, 9698, "bigshap_sfw", "ship2wall_1", -1); new paredadelante14; paredadelante14 = CreateObject(19430, 355.40039, 1395.20178, 1086.21399, 180.00000, -29.00000, 180.00000); SetObjectMaterial(paredadelante14, 0, 9698, "bigshap_sfw", "ship2wall_1", -1); new paredadelante15; paredadelante15 = CreateObject(19430, 355.40039, 1401.62476, 1086.21399, 180.00000, -29.00000, 180.00000); SetObjectMaterial(paredadelante15, 0, 9698, "bigshap_sfw", "ship2wall_1", -1);
Code:
CreateObject(10140, 323.16910, 1386.63342, 1071.03442, 0.00000, 0.00000, 0.00000); CreateObject(10227, 353.36530, 1387.47327, 1075.93872, 0.00000, 0.00000, 0.00000); CreateObject(10226, 352.90060, 1388.45154, 1069.86072, 0.00000, 0.00000, 0.00000); CreateObject(9821, 361.66000, 1388.17554, 1076.09204, 0.00000, 0.00000, 180.00000); CreateObject(9820, 361.92511, 1390.31531, 1084.34595, 0.00000, 0.00000, 180.00000); CreateObject(9818, 357.52271, 1390.50854, 1085.15161, 0.00000, 0.00000, 180.00000); CreateObject(9819, 357.75681, 1384.35791, 1084.35364, 0.00000, 0.00000, 180.00000); CreateObject(9822, 358.35129, 1384.89343, 1084.19177, 0.00000, 0.00000, 180.00000); CreateObject(19357, 355.44321, 1387.65295, 1078.28101, 0.00000, 0.00000, 0.00000);
