01.08.2018, 12:22
Car Windows is bugged in onPlayerText its not correctly working.
When i say anything in IC chat its show the (Windows) message also.
So Let's Say
Johnny_Ashley says: test
(Windows) Johnny_Ashley says: test
When i say anything in IC chat its show the (Windows) message also.
So Let's Say
Johnny_Ashley says: test
(Windows) Johnny_Ashley says: test
pawn Код:
public OnPlayerText(playerid, text[])
{
new string[128];
if(VehicleWindows[GetPlayerVehicleID(playerid)] == 0) {
if(!IsPlayerInAnyVehicle(playerid)) {
if(!PlayerUseMask(playerid))
format(string, sizeof(string), "(Windows) %s says: %s", PlayerName(playerid), text);
else
format(string, sizeof(string), "(Windows)%d says: %s", MaskID[playerid], text);
ProxDetector(10.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
}
if (!PlayerUseMask(playerid))
format(string, sizeof(string), "%s says: %s", PlayerName(playerid), text);
else
format(string, sizeof(string), "%d says: %s", MaskID[playerid], text);
SendNearbyMessage(playerid, 10, string, COLOR_FADE1, COLOR_FADE2, COLOR_FADE3, COLOR_FADE4, COLOR_FADE5);
if(pcIncomingCall[playerid][pcAnswered] == 1)
{
new player = pcIncomingCall[playerid][pcCaller];
if(player == playerid)
player = pcIncomingCall[playerid][pcTarget];
if(!PlayerUseMask(playerid))
format(string, sizeof(string), "[PHONE] %s says: %s", PlayerName(playerid), text);
else
format(string, sizeof(string), "[PHONE]%d says: %s", MaskID[playerid], text);
return 0;
}
}
return 0;
}