Got 3 textdraws, showing just the first one
#1

I got 3 textdraws with TDE, im putting it in a gm and it's showing just the first textdraw...

Код:
new Text:TDEditor_TD[3];
public OnGameModeInit()
{
	TDEditor_TD[0] = TextDrawCreate(0.922417, 313.083251, "Romania");
	TextDrawLetterSize(TDEditor_TD[0], 0.629997, 2.589998);
	TextDrawAlignment(TDEditor_TD[0], 1);
	TextDrawColor(TDEditor_TD[0], -620493057);
	TextDrawSetShadow(TDEditor_TD[0], -114);
	TextDrawSetOutline(TDEditor_TD[0], 1);
	TextDrawBackgroundColor(TDEditor_TD[0], 255);
	TextDrawFont(TDEditor_TD[0], 0);
	TextDrawSetProportional(TDEditor_TD[0], 1);
	TextDrawSetShadow(TDEditor_TD[0], -114);

	TDEditor_TD[1] = TextDrawCreate(69.189483, 314.333374, "Stunt");
	TextDrawLetterSize(TDEditor_TD[1], 0.627232, 2.358334);
	TextDrawAlignment(TDEditor_TD[1], 1);
	TextDrawColor(TDEditor_TD[1], -318832385);
	TextDrawSetShadow(TDEditor_TD[1], 0);
	TextDrawSetOutline(TDEditor_TD[1], 1);
	TextDrawBackgroundColor(TDEditor_TD[1], 255);
	TextDrawFont(TDEditor_TD[1], 0);
	TextDrawSetProportional(TDEditor_TD[1], 1);
	TextDrawSetShadow(TDEditor_TD[1], 0);

	TDEditor_TD[2] = TextDrawCreate(116.852722, 313.500091, "Vers");
	TextDrawLetterSize(TDEditor_TD[2], 0.727027, 2.521665);
	TextDrawAlignment(TDEditor_TD[2], 1);
	TextDrawColor(TDEditor_TD[2], 57087);
	TextDrawSetShadow(TDEditor_TD[2], 0);
	TextDrawSetOutline(TDEditor_TD[2], 1);
	TextDrawBackgroundColor(TDEditor_TD[2], 255);
	TextDrawFont(TDEditor_TD[2], 0);
	TextDrawSetProportional(TDEditor_TD[2], 1);
        TextDrawSetShadow(TDEditor_TD[2], 0);
        return 1;
}
public OnPlayerConnect(playerid)
{
	TextDrawShowForPlayer(playerid, TDEditor_TD[playerid]);
	return 1;
}

public OnPlayerDisconnect(playerid)
{
	TextDrawHideForAll(TDEditor_TD[playerid]);
	TextDrawDestroy(TDEditor_TD[playerid]);
	return 1;
}
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#2

public OnPlayerConnect(playerid)
{
TextDrawShowForPlayer(playerid, TDEditor_TD[0]);
TextDrawShowForPlayer(playerid, TDEditor_TD[1]);
TextDrawShowForPlayer(playerid, TDEditor_TD[2]);
return 1;
}

public OnPlayerDisconnect(playerid)
{
TextDrawHideForAll(TDEditor_TD[0]);
TextDrawDestroy(TDEditor_TD[0]);
TextDrawHideForAll(TDEditor_TD[1]);
TextDrawDestroy(TDEditor_TD[1]);
TextDrawHideForAll(TDEditor_TD[2]);
TextDrawDestroy(TDEditor_TD[2]);
return 1;
}

Vezi daca merge.
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#3

Mersiiii mult de tot!

SOLVED!
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