30.05.2018, 15:52
I have sucessfully made Auto-Tag means if a player is in Gang ID 5 then [TAG] Will be shown but it is only working for 1 person, Not for all players in that gang! Heres that part of onplayertext
Complete OnPlayerText:-
Код:
if(gangData[playerid][gangID] == 5) /*if(gangData[i][gangID] == 5)*/ { format(tag, sizeof(tag),"{%s}[BL]%s(%i): {FFFFFF}%s", color, playerData[playerid][playerNamee], playerid, text); } else { format(tag, sizeof(tag),"{%s}%s(%i): {FFFFFF}%s", color, playerData[playerid][playerNamee], playerid, text); } SendClientMessageToAll(COLOR_WHITE, tag);
Код:
public OnPlayerText(playerid, text[]) { if(playerData[playerid][playerLoggedIn]) { if (playerData[playerid][playerScore] < 4) { TextDrawSetString(chat, "You need to have atleast 5 score to chat!"); TextDrawHideForPlayer(playerid, chat); TextDrawShowForPlayer(playerid, chat); SetTimerEx("chat1", 3000, false, "i", playerid); return 0; } if(text[0] == '@' && playerData[playerid][playerLevel] >= 1) { new string[128]; GetPlayerName(playerid, string, sizeof(string)); format(string, sizeof(string), "{47476B}[Admin Chat] {FFFFFF}%s: %s", string, text[1]); adminchat(COLOR_WHITE, string); return 0; } else if(text[0] == '#' && playerData[playerid][playerHelper] == 1) { new string[128]; GetPlayerName(playerid, string, sizeof(string)); format(string, sizeof(string), "{A5DF00}[Helper Chat] {FFFFFF}%s: %s", string, text[1]); helperchat(COLOR_WHITE, string); return 0; } else { if (playerData[playerid][playerMuteTime] != 0) { new message[128]; format(message, sizeof(message), "{FFDC2E}[MUTED] {FFFFFF}You are muted for another {FFDC2E}%i {FFFFFF}seconds and cannot talk!", playerData[playerid][playerMuteTime]); SendClientMessage(playerid, COLOR_WHITE, message); return 0; } else { if (FindIP(text)) { SendClientMessage(playerid, COLOR_WHITE, "{FFDC2E}[SPAM] {FFFFFF}Advert detected! If this occurs frequently, you will be kicked."); playerData[playerid][adDetected]++; new administratorAlert[256]; format(administratorAlert, sizeof(administratorAlert), "{C73E3E}[ADVERTISING] {FFFFFF}%s(%d): %s", playerData[playerid][playerNamee], playerid, text); adminchat(COLOR_WHITE, administratorAlert); if (playerData[playerid][adDetected] == 2) { // Kick KickWithMessage(playerid, "You have been kicked for advertising."); } return 0; } if(strfind(text, "asshole", true) != -1 || strfind(text, "fuck", true) != -1 || strfind(text, "fucker", true) != -1 || strfind(text, "fuk", true) != -1 || strfind(text, "bitch", true) != -1 || strfind(text, "assfuck", true) != -1) { SendClientMessage(playerid, COLOR_WHITE, "{FFDC2E}[ABUSE] {FFFFFF}Please donot abuse."); return 0; } if (playerData[playerid][messageCount] != 3) { new tag[400], color[20]; switch(playerData[playerid][playerClass]) { case 0, 6, CLASS_FIREFIGHTER: { if(playerData[playerid][playerWantedLevel] == 0) { if (playerData[playerid][vipColour]) { color = "58D3F7"; } else { if(playerData[playerid][playerClass] == CLASS_MEDIC) { // Medic Colour color = "F78181"; } else if(playerData[playerid][playerClass] == CLASS_FIREFIGHTER) { color = "9C3D36"; } else { color = "FFFFFF"; } } } if (playerData[playerid][playerWantedLevel] >= 1) { // Yellow Wanted Level color = "FFEC41"; } if(playerData[playerid][playerWantedLevel] >= 6) { // Orange Wanted Level color = "DF802D"; } if(playerData[playerid][playerWantedLevel] >= 25) { // Red Wanted Level color = "D92C3C"; } } case 1: // Police { if (playerData[playerid][vipColour]) { color = "58D3F7"; } else { color = "3E7EFF"; } } case 2: // FBI { if (playerData[playerid][vipColour]) { color = "58D3F7"; } else { color = "8F48F5"; } } case 3: // CIA { if (playerData[playerid][vipColour]) { color = "58D3F7"; } else { color = "2F205B"; } } case 4: // Army { if (playerData[playerid][vipColour]) { color = "58D3F7"; } else { color = "1C3EFF"; } } case 7: // Secret Service { if (playerData[playerid][vipColour]) { color = "58D3F7"; } else { color = "2F205B"; } } } if (playerData[playerid][playerAdminDuty]) // Admin On Duty { color = "063684"; } if(gangData[playerid][gangID] == 5) /*if(gangData[i][gangID] == 5)*/ { format(tag, sizeof(tag),"{%s}[BL]%s(%i): {FFFFFF}%s", color, playerData[playerid][playerNamee], playerid, text); } else { format(tag, sizeof(tag),"{%s}%s(%i): {FFFFFF}%s", color, playerData[playerid][playerNamee], playerid, text); } SendClientMessageToAll(COLOR_WHITE, tag); playerData[playerid][messageCount]++; KillTimer(playerData[playerid][spamTimer]); playerData[playerid][spamTimer] = SetTimerEx("StopSpam", 2000, false, "i", playerid); } else { TextDrawSetString(spam, "Please don't spam!"); TextDrawHideForPlayer(playerid, spam); TextDrawShowForPlayer(playerid, spam); SetTimerEx("spam1", 3000, false, "i", playerid); } } } } return 0; }