28.04.2018, 18:32
The command worked succesfully but The problem with Arrested!
If there a player at Los Santos and the Cop In Las Venterus and The cop type /ar 0 he will got arrested!! Why?? I just want it If the cop near Player he can arrest!
If there a player at Los Santos and the Cop In Las Venterus and The cop type /ar 0 he will got arrested!! Why?? I just want it If the cop near Player he can arrest!
PHP код:
CMD:ar(playerid, params[])
{
if(!PoliceTeam(GetPlayerSkin(playerid))) return SendClientMessage(playerid, 0xE74C3CFF, "{FF0000}Error: {FFFFFF}Only Law Enforcement may use this command.");
new pName[MAX_PLAYER_NAME],tName[MAX_PLAYER_NAME],targetid,string[128];
new Float:targetidpos[3];
if(GetPlayerInterior(targetid) > 0) return SendClientMessage(playerid, red, "ERROR: You can't arrest players inside an interior.");
if(sscanf(params, "ui", targetid)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /ar <playerid> / <PlayerName>");
if(GetPVarInt(playerid,"ArTime")>GetTickCount())return SendClientMessage(playerid,0xFF0000FF,"Please wait 5 seconds before arresting a suspect again.");
if(PlayerInfo[targetid][pJailed] == 1) return SendClientMessage(playerid, red, "This player is already in jail,you can't arrest him.");
if(IsPlayerInAnyVehicle(targetid)) return SendClientMessage(playerid,red,"You can't arrest players if they're in a vehicle.");
if(GetPlayerWantedLevel(targetid) <= 3) return SendClientMessage(playerid, red, "ERROR: You can't arrest players with wanted level lower than 4.Use /tk to issue a ticket,or press 2.");
if(GetPlayerWantedLevel(targetid) == 0) return SendClientMessage(playerid, red, "This player is not wanted,you can't arrest him");
if(playerid == targetid) return SendClientMessage(playerid,red, "You can't arrest yourself,you stupid or what?");
GetPlayerPos(playerid, targetidpos[0], targetidpos[1], targetidpos[2]);
if (!IsPlayerInRangeOfPoint(playerid, 5.0, targetidpos[0], targetidpos[1], targetidpos[2])) return SendClientMessage(playerid, -1, "Nobody close enough to arrest.");
GetPlayerName(playerid, pName, sizeof(pName));
GetPlayerName(targetid, tName, sizeof(tName));
if(IsPlayerConnected(targetid))
{
if(GetPlayerWantedLevel(targetid) >= 4)
{
SetTimerEx("JailPlayer",5000,0,"i",targetid);// making 5 sec timer for jail
SetPlayerAttachedObject(targetid, 9, 19418, 6, -0.011000, 0.028000, -0.022000, -15.600012, -33.699977, -81.700035, 0.891999, 1.000000, 1.168000);
SetPlayerSpecialAction(targetid, SPECIAL_ACTION_CUFFED);
ApplyAnimation(playerid, "ped", "ARRESTgun", 4.1, 0, 1, 1, 1, 1);
new ArrestReward = random(10000) + 2500;
if(ArrestReward > GetPlayerMoney(playerid))
SendClientMessage(targetid, red, "{0080FF}[BEING ARRESTED]: {FFFFFF}Law Enforcement Officer has put {ADFF2F}Handcuffs {FFFFFF}on you.");
format(string, sizeof(string), "{ffffff}You have Arrested {FFD700}%s(%d){FFFFFF}. You have received {33FF33}$%d {FFFFFF}for this Arrest.", tName, targetid, ArrestReward);
SendClientMessage(playerid, red, string);
format(string, sizeof(string), "You have placed {0080FF}%s(%d) {FFFFFF}in Handcuffs for an Arrest. Use {0080FF}/search (id) {FFFFFF}to search Him for illegal Drugs.", tName, targetid);
SendClientMessage(targetid, red, string);
format(string, sizeof(string), "{0080FF}[ARRESTED]: {FFD700}%s(%d) {FFFFFF}has been {33CCFF}Arrested {FFFFFF}by {308AFF}Officer %s(%d){FFFFFF}!", tName, targetid, pName, playerid);
SendClientMessageToAll(yellow, string);
format(string, sizeof(string), "~w~You have ~G~Arrested ~Y~%s(%d)~n~n~You have received ~n~n~~y~$%d ~w~for this Arrest.", tName, targetid, ArrestReward);
GameTextForPlayer(playerid, string, 7000, 5);
GivePlayerMoney(playerid, ArrestReward);
GivePlayerMoney(targetid, -ArrestReward);
SetPlayerScore(playerid, GetPlayerScore(playerid)+1);
SetPlayerScore(targetid, GetPlayerScore(targetid)-1);
SetPVarInt(playerid,"ArTime",GetTickCount()+5000);
}
}
return 1;
}