26.04.2018, 07:27
Hello Guys!
I want to make AFK(Away From Keyboard) System but if player have wanted level then he dont go AFK this system I want but when I compile it it shows these errors
Please help me!
I will be very thankful to you
Here is my AFK System
I want to make AFK(Away From Keyboard) System but if player have wanted level then he dont go AFK this system I want but when I compile it it shows these errors
Код:
C:\Users\XGamerZ\Desktop\afk.pwn(15) : error 010: invalid function or declaration C:\Users\XGamerZ\Desktop\afk.pwn(21) : error 028: invalid subscript (not an array or too many subscripts): "playerid" C:\Users\XGamerZ\Desktop\afk.pwn(21) : warning 215: expression has no effect C:\Users\XGamerZ\Desktop\afk.pwn(21) : error 001: expected token: ";", but found "]" C:\Users\XGamerZ\Desktop\afk.pwn(21) : error 029: invalid expression, assumed zero C:\Users\XGamerZ\Desktop\afk.pwn(21) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 5 Errors.
I will be very thankful to you
Here is my AFK System
Код:
#include a_samp #include zcmd #define COLOR_BLUE 0x375FFFFF #define COLOR_WHITE 0xFFFFFFAA #define afkdialog 1165 new afk[MAX_PLAYERS]; new Text3D:label[MAX_PLAYERS]; new wantedlevel; wantedlevel = GetPlayerWantedLevel(playerid); CMD:afk(playerid,params[]) { if(afk[playerid] == 0) { if(playerid[wantedlevel] > 0) { ShowPlayerDialog(playerid, afkdialog, DIALOG_STYLE_INPUT, "{FF0000}Reason:", "{FFFF00}Please Type Reason of going AFK Below.", "Done", "Cancel"); } else { SendClientMessage(playerid, COLOR_WHITE, "{FF0000}[ERROR]{FFFFFF} You cannot go AFK(Away From Keyboard) with wanted level."); } else { SendClientMessage(playerid, COLOR_WHITE, "{FF0000}[ERROR]{FFFFFF} You are already AFK(Away From Keyboard)."); } return 1; } CMD:back(playerid,params[]) { if(afk[playerid] == 0) return SendClientMessage(playerid,COLOR_WHITE, "{FF0000}[ERROR]{FFFFFF} You are not AFK(Away From Keyboard)."); new string[128],pname[32]; GetPlayerName(playerid,pname,sizeof(pname)); format(string,sizeof(string),"%s {FFFF00}Is now Back to the keyboard.",pname); SendClientMessageToAll(COLOR_WHITE, string); Delete3DTextLabel(label[playerid]); TogglePlayerControllable(playerid,1); afk[playerid] = 0; return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == afkdialog) { if(response == 0) { new string[128],pname[32]; GetPlayerName(playerid,pname,sizeof(pname)); format(string,sizeof(string),"%s {FFFF00}Is now AFK(Away from Keyboard).",pname); SendClientMessageToAll(COLOR_WHITE, string); label[playerid] = Create3DTextLabel(" ",0xAA3333AA,30.0,40.0,50.0,15.0,0); Update3DTextLabelText(label[playerid], 0xAA3333AA, "AFK(Away From Keyboard)"); Attach3DTextLabelToPlayer(label[playerid], playerid, 0.0, 0.0, 0.4); SendClientMessage(playerid, COLOR_WHITE, "{FFFF00}Type /back when you back :)"); TogglePlayerControllable(playerid,0); afk[playerid] = 1; return 1; } else if(response == 1) { if(!strlen(inputtext)) { new string[128],pname[32]; GetPlayerName(playerid,pname,sizeof(pname)); format(string,sizeof(string),"%s {FFFF00}Is now AFK(Away from Keyboard).",pname); SendClientMessageToAll(COLOR_WHITE, string); label[playerid] = Create3DTextLabel(" ",0xAA3333AA,30.0,40.0,50.0,15.0,0); Update3DTextLabelText(label[playerid], 0xAA3333AA, "AFK(Away From Keyboard)"); Attach3DTextLabelToPlayer(label[playerid], playerid, 0.0, 0.0, 0.4); SendClientMessage(playerid, COLOR_WHITE, "{FFFF00}Type /back when you back :)"); TogglePlayerControllable(playerid,0); afk[playerid] = 1; } else if(strlen(inputtext)) { new string[128],pname[32]; GetPlayerName(playerid,pname,sizeof(pname)); format(string,sizeof(string),"%s {FFFF00}Is now Away from Keyboard. {FF0000}|-Reason: %s -|",pname,inputtext); SendClientMessageToAll(COLOR_WHITE, string); label[playerid] = Create3DTextLabel(" ",0xAA3333AA,30.0,40.0,50.0,15.0,0); format(string,sizeof(string),"AFK.|-Reason: %s -|",inputtext); Update3DTextLabelText(label[playerid], 0xAA3333AA, string); Attach3DTextLabelToPlayer(label[playerid], playerid, 0.0, 0.0, 0.4); SendClientMessage(playerid, COLOR_WHITE, "{FFFF00}Type /back when you back :)"); TogglePlayerControllable(playerid,0); afk[playerid] = 1; return 1; } } } return 1; } public OnPlayerConnect(playerid) { afk[playerid] = 0; return 1; } public OnPlayerDisconnect(playerid) { afk[playerid] = 0; return 1; }