There is a way to import a textured map into Texture Studio?
#1

Hello, guys. I want to import a textured map into Texture Studio, but, when i do it, the objects are place in a farm (the map central coordinate) and they are invisible, also, the gamemode recognizes how much objects it have.

Somebody knows if exists a way to import a textured map without the .db archive (editable)?

Thanks

ps: Sorry for some gramatical errors, i'm not fluent yet
Reply
#2

Import the createdynamicobject code and wait for it to fully load. Once done, do /mprop and change virtual world to 0 or -1 and reload the map(Whichever works for you)
Reply
#3

I don't have the command /mprop, but i have another command that make the same thing (change the interior). I tryied it but doesn't worked =/
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)