I need some suggestion!
#1

I'm working on a drugs creation script it's all dynamic we have 9 chemicals such as Phosphorus, ephedrine, aether.

When players have those chemicals they can buy Chemical tools such as pipe, mixer, reactor, cooler in their house / journey, they have to choose chemicals and make the correctly steps to making a drug

Mixer: mixing chemical into others (They have to control the amount)
pipe: Test the mixed chemical (Will give it a new name, just like C10H15NO+2P2O5+C8H6O3 = C2CRandomEx)
reactor: Heating or cooling a crystal

I need someone that can give me some formulas also I'm stucking at drugs quality algorithm, I will give you the credits when it's finished, + rep!
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#2

Have you tried the gmod drug thing? They basically have phosphorus get cooked along with iodine.. Then another chemical I forgot and then mix with iodine and water then mix the mixed phosporus with the mixed unknown chemical and you'll have a drug...

Since I'm no drug expert I can't really explain but you can let a player stack only 10 of each chemical when cooking. Like 10 Phosporus with 10 iodine and 10 water which creates only 20 of the combined chemical or 15 because of chemical reaction and water evaporation or something. You see what I mean? It's just a suggestion though someone might give you a better idea... oh yeah the more they stack the longer the time of the mixing takes place I can also say that Phosporus and iodine will mix much faster than the next chemical which I forgot the name.
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