[Map] Map base with ranch
#1

Base with ranch

RemoveBuildingForPlayer
Quote:

RemoveBuildingForPlayer(playerid, 1412, 1082.5391, 1799.9453, 12.6484, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1087.8125, 1799.9453, 12.6484, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1093.0938, 1799.9453, 12.6484, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1098.3672, 1799.9453, 12.6484, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1103.6406, 1799.9453, 12.6484, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1116.8672, 1770.8672, 12.6484, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1116.8672, 1776.1406, 12.6484, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1116.8672, 1765.5859, 12.6484, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1114.1953, 1799.9453, 12.6484, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1108.9219, 1799.9453, 12.6484, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1116.8672, 1797.2891, 12.6484, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1116.8672, 1792.0078, 12.6484, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1116.8672, 1781.4219, 12.6484, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1116.8672, 1786.6953, 12.6484, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1118.6484, 1760.9453, 12.6484, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1122.0547, 1756.9141, 12.6484, 0.25);

Map
Quote:

CreateObject(19313, 1087.65601, 1799.33105, 13.05030, 0.00000, 0.00000, 0.00000);
CreateObject(3749, 1056.96533, 1798.09583, 15.66460, 0.00000, 0.00000, 0.00000);
CreateObject(19313, 1073.71411, 1799.20837, 13.05030, 0.00000, 0.00000, 0.00000);
CreateObject(19313, 1042.12744, 1799.14795, 13.05030, 0.00000, 0.00000, 0.00000);
CreateObject(19313, 1028.18396, 1799.16101, 13.05030, 0.00000, 0.00000, 0.00000);
CreateObject(19313, 1021.22626, 1792.18689, 13.05030, 0.00000, 0.00000, 90.00000);
CreateObject(19313, 1021.22974, 1778.27393, 13.05030, 0.00000, 0.00000, 90.00000);
CreateObject(19313, 1021.26001, 1764.31750, 13.05030, 0.00000, 0.00000, 90.00000);
CreateObject(19313, 1021.27222, 1750.33740, 13.05030, 0.00000, 0.00000, 90.00000);
CreateObject(19313, 1021.27417, 1736.38062, 13.05030, 0.00000, 0.00000, 90.00000);
CreateObject(19313, 1021.27948, 1730.25513, 13.05030, 0.00000, 0.00000, 90.00000);
CreateObject(19313, 1028.28711, 1723.29749, 13.05030, 0.00000, 0.00000, 0.00000);
CreateObject(19313, 1042.22803, 1723.28308, 13.05030, 0.00000, 0.00000, 0.00000);
CreateObject(19313, 1056.16138, 1723.27026, 13.05030, 0.00000, 0.00000, 0.00000);
CreateObject(19313, 1070.13306, 1723.28125, 13.05030, 0.00000, 0.00000, 0.00000);
CreateObject(19313, 1084.11353, 1723.28040, 13.05030, 0.00000, 0.00000, 0.00000);
CreateObject(19313, 1098.07190, 1723.26013, 13.05030, 0.00000, 0.00000, 0.00000);
CreateObject(19313, 1109.72095, 1723.22937, 13.05030, 0.00000, 0.00000, 0.00000);
CreateObject(19313, 1116.65283, 1730.19922, 13.05030, 0.00000, 0.00000, 90.00000);
CreateObject(19313, 1116.63147, 1744.18835, 13.05030, 0.00000, 0.00000, 90.00000);
CreateObject(19313, 1116.57166, 1758.12048, 13.05030, 0.00000, 0.00000, 90.00000);
CreateObject(19313, 1116.55457, 1772.07227, 13.05030, 0.00000, 0.00000, 90.00000);
CreateObject(19313, 1116.53699, 1786.04358, 13.05030, 0.00000, 0.00000, 90.00000);
CreateObject(19313, 1116.50659, 1792.32458, 13.05030, 0.00000, 0.00000, 90.00000);
CreateObject(19313, 1101.62573, 1799.32239, 13.05030, 0.00000, 0.00000, 0.00000);
CreateObject(19313, 1109.48828, 1799.31470, 13.05030, 0.00000, 0.00000, 0.00000);
CreateObject(1237, 1057.19214, 1798.42896, 9.78910, 0.00000, 0.00000, 0.00000);
CreateObject(1237, 1057.19214, 1799.44922, 9.78910, 0.00000, 0.00000, 0.00000);
CreateObject(1237, 1057.19214, 1800.40942, 9.78910, 0.00000, 0.00000, 0.00000);
CreateObject(1237, 1057.19214, 1801.35010, 9.78910, 0.00000, 0.00000, 0.00000);
CreateObject(1237, 1057.19214, 1802.33032, 9.78910, 0.00000, 0.00000, 0.00000);
CreateObject(11490, 1064.76892, 1746.37720, 9.89280, 0.00000, 0.00000, 0.00000);
CreateObject(11491, 1064.77661, 1735.33496, 11.39280, 0.00000, 0.00000, 0.00000);
CreateObject(11547, 1031.85901, 1743.02515, 12.72570, 0.00000, 0.00000, 0.00000);
CreateObject(2238, 1066.05347, 1750.44568, 11.79780, 0.00000, 0.00000, 0.00000);
CreateObject(2238, 1063.41052, 1750.44568, 11.79780, 0.00000, 0.00000, 0.00000);
CreateObject(2287, 1066.52332, 1750.15710, 13.09010, 0.00000, 0.00000, 0.00000);
CreateObject(2287, 1060.58398, 1746.71411, 13.09010, 0.00000, 0.00000, 90.00000);
CreateObject(19786, 1069.40881, 1742.58777, 13.40820, 0.00000, 0.00000, 270.00000);
CreateObject(1703, 1063.16846, 1742.82678, 11.39520, 0.00000, 0.00000, 90.00000);
CreateObject(1255, 1059.80334, 1736.10352, 11.95080, 0.00000, 0.00000, 270.00000);
CreateObject(1255, 1061.56384, 1736.10352, 11.95080, 0.00000, 0.00000, 270.00000);
CreateObject(11666, 1064.73706, 1741.97131, 12.79915, 0.00000, 0.00000, 0.00000);
CreateObject(11665, 1067.72253, 1748.75366, 11.94185, 0.00000, 0.00000, 0.00000);
CreateObject(11631, 1061.21375, 1749.93237, 12.62710, 0.00000, 0.00000, 0.00000);
CreateObject(19994, 1061.50427, 1749.06812, 11.39530, 0.00000, 0.00000, 180.00000);
CreateObject(18368, 1071.96411, 1705.60474, 12.89990, 0.00000, 0.00000, -30.00000);
CreateObject(10009, 1075.07507, 1727.26038, 14.16280, 0.00000, 0.00000, 318.74359);
CreateObject(984, 1075.72119, 1716.90808, 17.96050, 0.00000, 0.00000, 337.78259);
CreateObject(984, 1072.08057, 1708.00354, 17.96050, 0.00000, 0.00000, 337.78259);
CreateObject(984, 1064.42468, 1698.50342, 17.96050, 0.00000, 0.00000, 303.96637);
CreateObject(983, 1059.53809, 1695.21899, 17.96050, 0.00000, 0.00000, 303.96640);
CreateObject(8397, 1101.26404, 1759.48206, 7.50630, 40.00000, 0.00000, 270.00000);
CreateObject(8397, 1029.17847, 1759.46240, 7.50630, 40.00000, 0.00000, 90.00000);
CreateObject(8131, 1112.99146, 1794.23828, 20.19821, 0.00000, 0.00000, 0.00000);
CreateObject(8131, 1024.89673, 1794.28540, 20.19821, 0.00000, 0.00000, 0.00000);
CreateObject(16093, 1108.75793, 1782.93665, 13.91053, 0.00000, 0.00000, 0.00000);
CreateObject(3279, 1110.31934, 1769.91602, 9.75250, 0.00000, 0.00000, 180.00000);
CreateObject(3279, 1073.18091, 1794.40515, 9.75250, 0.00000, 0.00000, 0.00000);
CreateObject(3279, 1040.22363, 1795.06091, 9.75250, 0.00000, 0.00000, 0.00000);
CreateObject(3279, 1026.47925, 1770.72803, 9.75250, 0.00000, 0.00000, 270.00000);
CreateObject(16093, 1027.63904, 1779.92322, 13.91053, 0.00000, 0.00000, 0.00000);
CreateObject(16638, 1108.83557, 1781.96973, 12.15560, 0.00000, 0.00000, 0.00000);
CreateObject(16638, 1027.71814, 1778.95520, 12.15560, 0.00000, 0.00000, 0.00000);
CreateObject(1237, 1057.19214, 1797.44116, 9.78910, 0.00000, 0.00000, 0.00000);
CreateObject(1237, 1057.19214, 1796.47839, 9.78910, 0.00000, 0.00000, 0.00000);
CreateObject(3279, 1110.31934, 1727.53748, 9.75250, 0.00000, 0.00000, 180.00000);
CreateObject(3279, 1026.47925, 1728.32996, 9.75250, 0.00000, 0.00000, 270.00000);
CreateObject(11547, 1111.05164, 1747.14612, 12.72570, 0.00000, 0.00000, 0.00000);

Quote:

Pos: 1059.3053, 1798.9325, 10.8200

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#2

I don't really like it, looks like a bunch of poorly chosen objects poorly placed.
Reply
#3

Quote:
Originally Posted by Pottus
Посмотреть сообщение
I don't really like it, looks like a bunch of poorly chosen objects poorly placed.
I agree! it doesn't look anything like a rancho,and the place also doesn't fit the concept.To me this map doesn't make any sense.
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