[Map] [2nd Map] Illegal Faction HQ
#1

This is my 2nd map, +rep if u like
this is a illegal mafia HQ with needed cars and maverick.
it look really good then image because image is taken from editor not in game.


Code:
RemoveBuildingForPlayer(playerid, 13248, 811.7109, -551.1328, 15.3359, 0.25);
RemoveBuildingForPlayer(playerid, 3326, 769.2031, -501.3984, 18.6719, 0.25);
RemoveBuildingForPlayer(playerid, 3329, 740.1563, -500.9688, 16.3281, 0.25);
RemoveBuildingForPlayer(playerid, 3329, 815.1563, -500.9688, 16.3281, 0.25);
RemoveBuildingForPlayer(playerid, 13484, 738.3984, -553.9844, 21.9609, 0.25);
RemoveBuildingForPlayer(playerid, 3328, 798.2422, -500.9688, 16.3281, 0.25);
RemoveBuildingForPlayer(playerid, 13137, 646.1641, -527.8984, 28.0703, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 731.7891, -520.2578, 15.5078, 0.25);
RemoveBuildingForPlayer(playerid, 1446, 734.4141, -520.0234, 16.0703, 0.25);
RemoveBuildingForPlayer(playerid, 1446, 739.1172, -520.0234, 16.0703, 0.25);
RemoveBuildingForPlayer(playerid, 773, 733.6328, -513.1797, 15.3203, 0.25);
RemoveBuildingForPlayer(playerid, 1446, 741.6328, -517.7656, 16.3438, 0.25);
RemoveBuildingForPlayer(playerid, 1446, 741.6328, -513.0703, 16.8359, 0.25);
RemoveBuildingForPlayer(playerid, 781, 748.1797, -519.1641, 15.1797, 0.25);
RemoveBuildingForPlayer(playerid, 780, 754.6875, -542.7344, 15.3359, 0.25);
RemoveBuildingForPlayer(playerid, 3408, 746.6484, -519.9688, 15.3281, 0.25);
RemoveBuildingForPlayer(playerid, 3314, 740.1563, -500.9688, 16.3281, 0.25);
RemoveBuildingForPlayer(playerid, 1294, 730.0703, -503.4297, 19.8516, 0.25);
RemoveBuildingForPlayer(playerid, 782, 734.8281, -486.9141, 16.0703, 0.25);
RemoveBuildingForPlayer(playerid, 12980, 811.7109, -551.1328, 15.3359, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 781.9063, -539.9844, 15.5938, 0.25);
RemoveBuildingForPlayer(playerid, 1294, 806.4531, -521.7344, 19.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1294, 756.7031, -521.6484, 19.8516, 0.25);
RemoveBuildingForPlayer(playerid, 1446, 803.8828, -520.0234, 16.0703, 0.25);
RemoveBuildingForPlayer(playerid, 1446, 799.1797, -520.0234, 16.0703, 0.25);
RemoveBuildingForPlayer(playerid, 1410, 778.8750, -519.9844, 16.0000, 0.25);
RemoveBuildingForPlayer(playerid, 1410, 774.2109, -519.9844, 16.0391, 0.25);
RemoveBuildingForPlayer(playerid, 780, 773.7969, -517.9688, 15.0625, 0.25);
RemoveBuildingForPlayer(playerid, 782, 801.5547, -511.0703, 15.6484, 0.25);
RemoveBuildingForPlayer(playerid, 780, 798.7656, -517.9531, 15.3281, 0.25);
RemoveBuildingForPlayer(playerid, 3407, 759.5391, -520.0703, 15.2969, 0.25);
RemoveBuildingForPlayer(playerid, 3407, 782.8125, -520.0703, 15.2969, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 806.8516, -520.2422, 15.6484, 0.25);
RemoveBuildingForPlayer(playerid, 1410, 809.3672, -520.0234, 16.0625, 0.25);
RemoveBuildingForPlayer(playerid, 1410, 814.0391, -520.0234, 16.0234, 0.25);
RemoveBuildingForPlayer(playerid, 1410, 824.2188, -517.7813, 16.1250, 0.25);
RemoveBuildingForPlayer(playerid, 1410, 824.2188, -513.1016, 16.4063, 0.25);
RemoveBuildingForPlayer(playerid, 773, 814.5234, -517.5313, 15.3203, 0.25);
RemoveBuildingForPlayer(playerid, 3408, 816.7969, -519.9688, 15.3281, 0.25);
RemoveBuildingForPlayer(playerid, 3317, 769.2031, -501.3984, 18.6719, 0.25);
RemoveBuildingForPlayer(playerid, 3314, 815.1563, -500.9688, 16.3281, 0.25);
RemoveBuildingForPlayer(playerid, 3353, 798.2422, -500.9688, 16.3281, 0.25);
RemoveBuildingForPlayer(playerid, 1501, 794.4375, -505.7500, 17.0000, 0.25);
RemoveBuildingForPlayer(playerid, 1410, 824.2188, -508.4219, 16.6484, 0.25);
RemoveBuildingForPlayer(playerid, 1410, 824.2188, -503.7422, 16.8672, 0.25);
RemoveBuildingForPlayer(playerid, 705, 774.0469, -486.0703, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 13188, 786.0078, -492.8672, 17.6328, 0.25);
RemoveBuildingForPlayer(playerid, 780, 813.6328, -488.0703, 16.1719, 0.25);
RemoveBuildingForPlayer(playerid, 13452, 915.1641, -525.5781, 40.1797, 0.25);
CreateObject(19741, -2485.48291, 8763.56543, -3881.17822,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 734.38361, -485.50961, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 740.21320, -485.57455, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 746.32635, -485.71576, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 752.53754, -485.58942, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 758.62952, -485.60349, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 764.84167, -485.53723, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 771.04242, -485.46246, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 783.05756, -485.64359, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 777.20972, -485.46201, 15.23080,   0.00000, 0.00000, 0.00000);
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CreateObject(19741, 789.32800, -485.37845, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 806.81744, -485.69434, 15.23080,   0.00000, 0.00000, 0.00000);
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CreateObject(19741, 830.18341, -491.68143, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 824.84546, -491.56308, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 818.82251, -491.65292, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 813.36646, -491.51273, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 807.05878, -491.74316, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 801.46106, -491.58112, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 795.38757, -491.77234, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 789.66266, -491.58347, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 783.46295, -491.32901, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 777.60815, -491.12592, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 771.87659, -491.21799, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 765.90570, -491.01389, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 759.90314, -491.27325, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 753.80981, -491.07208, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 747.77484, -490.94244, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 741.55981, -490.73801, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 735.42456, -491.01251, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 730.46716, -490.80872, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 740.78333, -496.84140, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 734.54852, -496.74731, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 730.16736, -491.42764, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 752.67627, -496.77698, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 746.63000, -496.71548, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 764.50635, -496.84827, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 758.59656, -496.79199, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 776.10687, -497.11771, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 770.31287, -497.06403, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 787.65338, -497.17719, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 781.93420, -497.15942, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 812.25586, -485.95923, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 806.95239, -485.69449, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 799.13129, -497.68494, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 793.59180, -497.63513, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 810.72314, -497.54684, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 805.29950, -497.49579, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 830.38965, -497.80411, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 825.17371, -497.76550, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 821.98462, -497.78687, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 816.68463, -497.74811, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 830.10925, -503.66473, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 824.89069, -503.68478, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 821.69885, -503.76547, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 816.39587, -503.78632, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 830.10376, -509.51462, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 824.88501, -509.59326, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 821.69305, -509.73312, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 816.39020, -509.81357, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 828.74286, -517.03351, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 825.60028, -517.23798, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 820.34796, -517.38306, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 828.90820, -513.26190, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 825.76733, -513.42865, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 820.51642, -513.53571, 15.23080,   0.00000, 0.00000, 0.00000);
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CreateObject(19741, 818.11670, -512.91901, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 812.78925, -513.02124, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 821.05792, -516.92883, 15.23080,   0.00000, 0.00000, 0.00000);
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CreateObject(19741, 801.34210, -503.33191, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 810.23352, -509.40100, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 806.80231, -509.40979, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 801.25372, -509.35437, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 810.33099, -515.43811, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 806.90094, -515.50702, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 801.35303, -515.51288, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 810.17065, -517.78046, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 806.73889, -517.87280, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 801.18951, -517.90240, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 795.10883, -516.95587, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 791.52673, -517.04004, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 785.82507, -517.06091, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 795.23737, -510.96509, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 791.65674, -510.98923, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 785.95630, -510.94958, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 795.09027, -503.36316, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 791.50818, -503.31131, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 785.80621, -503.19482, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 794.91412, -507.44318, 15.23080,   0.00000, 0.00000, 0.00000);
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CreateObject(19741, 779.53650, -517.26001, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 775.68158, -517.46082, 15.23080,   0.00000, 0.00000, 0.00000);
CreateObject(19741, 769.70172, -517.60205, 15.23080,   0.00000, 0.00000, 0.00000);
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CreateObject(8263, 843.30127, -519.71698, 15.47060,   0.00000, 0.00000, 0.00000);
CreateObject(987, 824.01044, -472.29535, 15.60690,   0.00000, 0.00000, 304.90311);
CreateObject(987, 817.30896, -462.60049, 15.60690,   0.00000, 0.00000, 304.90311);
CreateObject(19909, 739.74359, -482.12231, 15.51110,   0.00000, 0.00000, 270.00000);
CreateObject(19909, 763.30750, -466.92044, 15.51110,   0.00000, 0.00000, 180.00000);
CreateObject(3928, 815.14679, -501.01303, 15.47430,   0.00000, 0.00000, 0.00000);
CreateObject(3928, 815.20679, -513.14429, 15.47430,   0.00000, 0.00000, 0.00000);
CreateObject(16335, 842.89752, -505.30035, 17.08160,   0.00000, 0.00000, 244.72253);
CreateObject(3279, 810.64111, -464.38177, 15.04980,   0.00000, 0.00000, 0.00000);
CreateObject(19909, 739.73859, -466.26761, 15.51110,   0.00000, 0.00000, 270.00000);
CreateObject(987, 732.13586, -459.69031, 15.06980,   0.00000, 0.00000, 270.00000);
CreateObject(780, 754.68750, -542.73438, 15.33594,   356.85840, 0.00000, -2.37528);
CreateObject(987, 743.72650, -520.10242, 15.06980,   0.00000, 0.00000, 0.00000);
CreateObject(987, 753.33704, -520.08398, 15.06980,   0.00000, 0.00000, 0.00000);
CreateObject(987, 731.78107, -520.07489, 15.06980,   0.00000, 0.00000, 0.00000);
CreateObject(987, 732.03076, -507.91028, 15.06980,   0.00000, 0.00000, 270.00000);
CreateObject(987, 732.06006, -495.84741, 15.06980,   0.00000, 0.00000, 270.00000);
CreateObject(987, 732.16388, -483.69125, 15.06980,   0.00000, 0.00000, 270.00000);
CreateObject(987, 732.13367, -471.63757, 15.06980,   0.00000, 0.00000, 270.00000);
CreateObject(18653, 732.04297, -459.14926, 15.42784,   0.00000, 0.00000, 167.60321);
CreateObject(12863, 811.85114, -562.81750, 15.33590,   0.00000, 0.00000, 0.00000);
CreateVehicle(470, 795.9893, -486.2076, 16.1716, 0.0000, -1, -1, 100);
CreateVehicle(470, 804.0314, -486.2546, 16.1716, 0.0000, -1, -1, 100);
CreateVehicle(470, 800.0414, -486.2184, 16.1716, 0.0000, -1, -1, 100);
CreateVehicle(515, 785.7106, -485.4437, 17.5840, 0.0000, -1, -1, 100);
CreateVehicle(515, 790.5643, -485.5195, 17.5840, 0.0000, -1, -1, 100);
CreateVehicle(435, 824.8624, -491.4435, 17.0756, 90.0000, -1, -1, 100);
CreateVehicle(435, 825.0505, -486.5827, 17.0756, 90.0000, -1, -1, 100);
CreateVehicle(560, 742.8736, -466.0029, 15.9664, 270.0000, -1, -1, 100);
CreateVehicle(560, 758.0606, -485.8312, 15.9664, 0.0000, -1, -1, 100);
CreateVehicle(560, 762.9292, -469.3046, 15.9664, 180.0000, -1, -1, 100);
CreateVehicle(487, 815.7516, -513.1687, 16.0691, 270.0000, -1, -1, 100);
CreateVehicle(487, 815.8178, -501.1021, 16.0691, 270.0000, -1, -1, 100);
CreateVehicle(560, 742.8463, -482.2465, 15.9664, 270.0000, -1, -1, 100);
CreateVehicle(560, 754.1829, -485.9005, 15.9664, 0.0000, -1, -1, 100);
CreateVehicle(560, 781.6566, -485.7926, 15.9664, 0.0000, -1, -1, 100);
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#2

plz feedback
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#3

Why don't you add you add some more pics from different views? It looks okay since you are a beginner. But placing objects in the right order can make your map look neat. But now I see here objects overlapping each other and congested. But you can improve as long as you keep trying . Good luck mate.
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