22.03.2017, 19:02
So i trying to make a team restricted system but the issue is how can i check if the player enters the vehicle without have to checking each team car because most the tutorials i see they want you to check every single vehicle hence leading to me doing unecessary work.. Now how can i check is the player enter a scar they will be kicked if thats not there team without have to keep on repeating codes
PHP код:
new scar[20];
//the vehicles
scar[0] = CreateVehicle(470, 2159.5352, -2279.8655, 13.1922, 222.9741, 141, 141, 100);
scar[1] = CreateVehicle(470, 2166.4790, -2273.0449, 13.1922, 224.5838, 141, 141, 100);
scar[2] = CreateVehicle(470, 2174.0854, -2265.6936, 13.1922, 224.5838, 141, 141, 100);
scar[3] = CreateVehicle(470, 2237.4893, -2247.7917, 13.2978, 45.3764, 141, 141, 100);
scar[4] = CreateVehicle(470, 2229.9790, -2255.5784, 13.2978, 45.3764, 141, 141, 100);
scar[5] = CreateVehicle(470, 2222.5234, -2263.2002, 13.2978, 45.3764, 141, 141, 100);
scar[6] = CreateVehicle(470, 2215.3928, -2270.1643, 13.2978, 45.3764, 141, 141, 100);
scar[7] = CreateVehicle(470, 2207.9883, -2277.5627, 13.2978, 45.3764, 141, 141, 100);
scar[8] = CreateVehicle(490, 2196.7639, -2291.2129, 13.6616, 15.1807, 141, 141, 100);
scar[9] = CreateVehicle(490, 2193.0151, -2295.0708, 13.6616, 15.1807, 141, 141, 100);
scar[10] = CreateVehicle(447, 2176.6189, -2317.9644, 13.6553, 316.7903, 141, 141, 100);
scar[11] = CreateVehicle(447, 2161.3711, -2322.8254, 13.6553, 316.7903, 141, 141, 100);
scar[12] = CreateVehicle(490, 2189.3809, -2298.6301, 13.6616, 15.1807, 141, 141, 100);
scar[13] = CreateVehicle(427, 2209.8640, -2214.1687, 13.5594, 222.1982, 141, 141, 100);
scar[14] = CreateVehicle(427, 2203.3384, -2220.5500, 13.5594, 222.7510, 141, 141, 100);
scar[15] = CreateVehicle(497, 2173.8083, -2331.8704, 13.7229, 316.2585,141,141, 100); // solmav 1
scar[16] = CreateVehicle(497, 2245.7532, -2235.8982, 13.7237, 46.3665,141,141, 100); // solmav 2
scar[17] = CreateVehicle(599, 2185.7170, -2302.8308, 13.7379, 14.6924,141,141, 100); // solran 1
scar[18] = CreateVehicle(599, 2182.4343, -2306.8252, 13.7396, 8.7646,141,141, 100); // solran 2
scar[19] = CreateVehicle(599, 2193.9944, -2310.3535, 14.3117, 133.8432,141,141, 100); // solran 3
scar[20] = CreateVehicle(599, 2153.3682, -2289.0161, 13.5583, 222.1449,141,141, 100); // solran 4