13.03.2017, 03:44
Hello
i tired make my script dynamic house and now have smail problems.
when iam leave the Exit Checkpoints bug i'm Flying on Sky
i want make Exit Checkpoints Teleport Me Dynamic To The Enter Checkpoints
Help!!
i tired make my script dynamic house and now have smail problems.
when iam leave the Exit Checkpoints bug i'm Flying on Sky
i want make Exit Checkpoints Teleport Me Dynamic To The Enter Checkpoints
Help!!
PHP код:
new house1Ent, house1Exit;
new house2Ent, house2Exit;
new house3Ent, house3Exit;
new house4Ent, house4Exit;
new house5Ent, house5Exit;
new house6Ent, house6Exit;
CMD:createhouse(playerid, params[])
{
new interior, type[16];
new Float:x, Float:y, Float:z;
if(sscanf(params, "is[16]", interior, type))
if(interior > 7) SendClientMessage(playerid, -1, "Invaild Interior ID");
GetPlayerPos(playerid, x, y, z);
if(!strcmp(type, "enter", true))
{
if(interior == 1)
{
house1Ent = CreateDynamicCP(x, y, z, 2.0, GetPlayerVirtualWorld(playerid), GetPlayerInterior(playerid));
}
else if(interior == 2)
{
house2Ent = CreateDynamicCP(x, y, z, 2.0, GetPlayerVirtualWorld(playerid), GetPlayerInterior(playerid));
}
if(interior == 3)
{
house3Ent = CreateDynamicCP(x, y, z, 2.0, GetPlayerVirtualWorld(playerid), GetPlayerInterior(playerid));
}
if(interior == 4)
{
house4Ent = CreateDynamicCP(x, y, z, 2.0, GetPlayerVirtualWorld(playerid), GetPlayerInterior(playerid));
}
if(interior == 5)
{
house5Ent = CreateDynamicCP(x, y, z, 2.0, GetPlayerVirtualWorld(playerid), GetPlayerInterior(playerid));
}
if(interior == 6)
{
house6Ent = CreateDynamicCP(x, y, z, 2.0, GetPlayerVirtualWorld(playerid), GetPlayerInterior(playerid));
}
}
if(!strcmp(type, "exit", true))
{
if(interior == 1)
{
house1Exit = CreateDynamicCP(234.1368,1063.7231,1084.2123,2.0,GetPlayerVirtualWorld(playerid),-1,-1,100.0);
}
else if(interior == 2)
{
house2Exit = CreateDynamicCP(225.7605,1021.4443,1084.0177,2.0,GetPlayerVirtualWorld(playerid),-1,-1,100.0);
}
else if(interior == 3)
{
house3Exit = CreateDynamicCP(140.2828,1365.9211,1083.8594,2.0,GetPlayerVirtualWorld(playerid),-1,-1,100.0);
}
else if(interior == 4)
{
house4Exit = CreateDynamicCP(2324.4011,-1149.5393,1050.7101,2.0,GetPlayerVirtualWorld(playerid),-1,-1,100.0);
}
else if(interior == 5)
{
house5Exit = CreateDynamicCP(491.1555,1398.5007,1080.2578,2.0,GetPlayerVirtualWorld(playerid),-1,-1,100.0);
}
else if(interior == 6)
{
house6Exit = CreateDynamicCP(2317.8250,-1026.7659,1050.2178,2.0,GetPlayerVirtualWorld(playerid),-1,-1,100.0);
}
}
return 1;
}
public OnPlayerEnterDynamicCP(playerid, checkpointid)
{
if(checkpointid == house1Ent)
{
SetPlayerInterior(playerid,6);
SetPlayerPos(playerid,234.1586,1066.9490,1084.2075);
}
else if(checkpointid == house2Ent)
{
SetPlayerInterior(playerid,7);
SetPlayerPos(playerid,225.8389,1025.0447,1084.0078);
}
if(checkpointid == house3Ent)
{
SetPlayerInterior(playerid,5);
SetPlayerPos(playerid,140.2494,1369.8427,1083.8650);
}
if(checkpointid == house4Ent)
{
SetPlayerInterior(playerid,12);
SetPlayerPos(playerid,2324.3672,-1145.9575,1050.7101);
}
if(checkpointid == house5Ent)
{
SetPlayerInterior(playerid,2);
SetPlayerPos(playerid,491.2881,1400.8329,1080.2645);
}
if(checkpointid == house6Ent)
{
SetPlayerInterior(playerid,9);
SetPlayerPos(playerid,2317.3748,-1023.6965,1050.2109);
}
else if(checkpointid == house1Exit)
{
SetPlayerPos(playerid,272.884979,306.631988,999.148437);
}
else if(checkpointid == house2Exit)
{
SetPlayerPos(playerid,1526.229980,-11.574499,1002.097106);
}
else if(checkpointid == house3Exit)
{
SetPlayerPos(playerid,1526.229980,-11.574499,1002.097106);
}
else if(checkpointid == house4Exit)
{
SetPlayerPos(playerid,1526.229980,-11.574499,1002.097106);
}
else if(checkpointid == house5Exit)
{
SetPlayerPos(playerid,1526.229980,-11.574499,1002.097106);
}
else if(checkpointid == house6Exit)
{
SetPlayerPos(playerid,1526.229980,-11.574499,1002.097106);
}
return 1;
}