16.01.2017, 19:47
public OnPlayerUpdate(playerid)
{
new Float:armour;
GetPlayerArmour(playerid, armour);
if(armour == 100)
{
new string[64], pName[MAX_PLAYER_NAME];
GetPlayerName(playerid,pName,MAX_PLAYER_NAME);
format(string,sizeof string,"* %s was banned (Armour Hack)",pName);
SendClientMessageToAll(0xFF0000FF,string);
BanEx(playerid, "Armour Hack");
}
return 1;
}
Encontrei essa pela internet .
Quero sу saber onde eu tenho que ponhar as variaveis de ADM , se o adm for pegar colete ele puder pegar e n levar ban .
{
new Float:armour;
GetPlayerArmour(playerid, armour);
if(armour == 100)
{
new string[64], pName[MAX_PLAYER_NAME];
GetPlayerName(playerid,pName,MAX_PLAYER_NAME);
format(string,sizeof string,"* %s was banned (Armour Hack)",pName);
SendClientMessageToAll(0xFF0000FF,string);
BanEx(playerid, "Armour Hack");
}
return 1;
}
Encontrei essa pela internet .
Quero sу saber onde eu tenho que ponhar as variaveis de ADM , se o adm for pegar colete ele puder pegar e n levar ban .