08.01.2017, 06:35
I use this attach:
SetPlayerAttachedObject( playerid, 2, 18634, 7,0.000000, 0.100000, 0.350000, -35.224993, 45.215000, 1.500000, 5.000000,1.500000, 1.500000);
and use this for destroy the attach but it's not destroy: DestroyObject(18634);
SetPlayerAttachedObject( playerid, 2, 18634, 7,0.000000, 0.100000, 0.350000, -35.224993, 45.215000, 1.500000, 5.000000,1.500000, 1.500000);
and use this for destroy the attach but it's not destroy: DestroyObject(18634);