17.12.2016, 17:04
When the mouse pointer be on edm it make red highlight on stunt and edm but when i order the mouse pointer to be on stunt it select stunt only so i need it to select edm only or stunt only codes
PHP код:
public OnGameModeInit()
{
TDEditor_TD[0] = TextDrawCreate(1.200059, -1.146733, "_____~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~");
TextDrawLetterSize(TDEditor_TD[0], 0.400000, 1.600000);
TextDrawTextSize(TDEditor_TD[0], 636.000000, 0.000000);
TextDrawAlignment(TDEditor_TD[0], 1);
TextDrawColor(TDEditor_TD[0], -65347);
TextDrawUseBox(TDEditor_TD[0], 1);
TextDrawBoxColor(TDEditor_TD[0], 8593);
TextDrawSetShadow(TDEditor_TD[0], 0);
TextDrawSetOutline(TDEditor_TD[0], 0);
TextDrawBackgroundColor(TDEditor_TD[0], 5674141);
TextDrawFont(TDEditor_TD[0], 1);
TextDrawSetProportional(TDEditor_TD[0], 1);
TextDrawSetShadow(TDEditor_TD[0], 0);
TDEditor_TD[1] = TextDrawCreate(139.893157, 190.500122, "~n~______Stunt~n~~n~");
TextDrawLetterSize(TDEditor_TD[1], 0.402399, 1.435732);
TextDrawAlignment(TDEditor_TD[1], 1);
TextDrawColor(TDEditor_TD[1], -1);
TextDrawSetShadow(TDEditor_TD[1], 0);
TextDrawSetOutline(TDEditor_TD[1], 0);
TextDrawBackgroundColor(TDEditor_TD[1], 255);
TextDrawFont(TDEditor_TD[1], 2);
TextDrawSetProportional(TDEditor_TD[1], 1);
TextDrawSetShadow(TDEditor_TD[1], 0);
TextDrawSetSelectable(TDEditor_TD[1], true);
TDEditor_TD[2] = TextDrawCreate(290.000000, 190.746673, "____________________~n~______EDM~n~~n~");
TextDrawLetterSize(TDEditor_TD[2], 0.388799, 1.443199);
TextDrawAlignment(TDEditor_TD[2], 1);
TextDrawColor(TDEditor_TD[2], -50331649);
TextDrawSetShadow(TDEditor_TD[2], 0);
TextDrawSetOutline(TDEditor_TD[2], 0);
TextDrawBackgroundColor(TDEditor_TD[2], 255);
TextDrawFont(TDEditor_TD[2], 2);
TextDrawSetProportional(TDEditor_TD[2], 1);
TextDrawSetShadow(TDEditor_TD[2], 0);
TextDrawSetSelectable(TDEditor_TD[2], true);
TDEditor_TD[3] = TextDrawCreate(457.200042, 1.093325, "NourX_Project_1.0.0");
TextDrawLetterSize(TDEditor_TD[3], 0.400000, 1.600000);
TextDrawAlignment(TDEditor_TD[3], 1);
TextDrawColor(TDEditor_TD[3], -1);
TextDrawSetShadow(TDEditor_TD[3], 0);
TextDrawSetOutline(TDEditor_TD[3], 0);
TextDrawBackgroundColor(TDEditor_TD[3], 255);
TextDrawFont(TDEditor_TD[3], 2);
TextDrawSetProportional(TDEditor_TD[3], 1);
TextDrawSetShadow(TDEditor_TD[3], 0);
TextDrawSetSelectable(TDEditor_TD[0], false);
TextDrawSetSelectable(TDEditor_TD[3], false);
SetGameModeText("NourX v1");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
PHP код:
public OnPlayerConnect(playerid)
{
SendClientMessage(playerid, COLOR_MTA, "Welcome to NourX RDM Server");
new string[156], name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof name);
format(string, sizeof string, "%s has joined this server.", name);
SendClientMessageToAll(COLOR_MTA, string);
TextDrawShowForPlayer(playerid,TDEditor_TD[0]);
TextDrawShowForPlayer(playerid,TDEditor_TD[1]);
TextDrawShowForPlayer(playerid,TDEditor_TD[2]);
TextDrawShowForPlayer(playerid,TDEditor_TD[3]);
SelectTextDraw(playerid, 0xFF0000FF);
return 1;
}
PHP код:
public OnPlayerClickTextDraw(playerid, Text:clickedid)
{
if(_:clickedid != INVALID_TEXT_DRAW) // If the player clicked a valid textdraw, continue with the coding. (_:var removes the Text: tag, to avoid tag mismatch)
{
if(clickedid == TDEditor_TD[2])
{
LoadText();
UMapTimer = SetTimer("ServerData_UpdateMAP", 800, true);
SetTimer("ServerData_AlivePlayers", 800, true);
if(ServerData[Started] == true) {
SetPVarInt(playerid, "Geberdi", 1);
if(GetServerCount() > 1){
StartSpectate(playerid, GetRandomPlayer(playerid));}
}
SetPVarInt(playerid, "Spawned", 1);
TextDrawShowForPlayer(playerid, MapText);
TextDrawShowForPlayer(playerid, GecenSurem[playerid]);
TextDrawShowForPlayer(playerid, SpectateYou[playerid]);
DisableRemoteVehicleCollisions(playerid, true);
TogglePlayerSpectating(playerid, false);
SpawnPlayer(playerid);
}
else if(clickedid == TDEditor_TD[1])
{
ShowPlayerDialog(playerid,2000,DIALOG_STYLE_MSGBOX,"Stunt/Freeroam","NourX Community.\nSorry, The Stunt/Freeroam mode is coming soon, Please rejoin the server and choose onther Mode.","Ok","");
}
TextDrawHideForPlayer(playerid, TDEditor_TD[0]);
TextDrawHideForPlayer(playerid, TDEditor_TD[1]);
TextDrawHideForPlayer(playerid, TDEditor_TD[2]);
TextDrawHideForPlayer(playerid, TDEditor_TD[3]);
CancelSelectTextDraw(playerid); // This will indeed call OnPlayerClickTextDraw again, but with an ID of 65535. The code above stops it from resulting in an eternal loop.
}
return 1;
}