22.09.2016, 10:37
flying camera
22.09.2016, 12:13
That's because you have TogglePlayerControllable when player connects, and when you log in you probably have SpawnPlayer there so it starts to act like this, because you are trying to spawn the player this way while he is spectating. How you can spawn the player is just remove him from the spectating mode. You should use SetSpawnInfo as well.
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