27.08.2016, 18:25
Hola a todos, tengo un problema al salir del garaje de las casas, me lleva como a otro mundo:
![](http://img.fenixzone.net/i/F0nfrdM.png)
їQue podrб ser?
Este es el comando que utilizo para entrar al garaje:
![](http://img.fenixzone.net/i/F0nfrdM.png)
їQue podrб ser?
Este es el comando que utilizo para entrar al garaje:
Код:
CMD:salir(playerid, params[]) { if(Entrando[playerid] == 0) { Entrando[playerid] = 1; SetTimerEx("Entrandos",3000,false,"d",playerid); } if(IsPlayerConnected(playerid)) if(PlayerInfo[playerid][EnGarage] > 0) // Salida de garajes { for(new i=0;i<MAX_CASAS;i++) { if(CasasInfo[i][hID2] == PlayerInfo[playerid][EnGarage]) { if(CasasInfo[i][hcomprable] == 1) return 1; } if(CasasInfo[i][hID2] == PlayerInfo[playerid][EnGarage]) { new vid = GetPlayerVehicleID(playerid); if(vid != autos[playerid] && vid != autos2[playerid] && vid != autos3[playerid] && vid != autos4[playerid]) return SCM(playerid,-1,"Solo puedes sacar tus vehiculos del garaje."); if(!IsPlayerInAnyVehicle(playerid)) return SCM(playerid,-1,"Debes estar en un vehiculo para salir del garaje."); if(vid == autos[playerid]) { SetVehiclePos(vid, CasasInfo[i][gsx],CasasInfo[i][gsy],CasasInfo[i][gsz]); SetVehiclePassengersInteriorEx(vid, 0); SetVehiclePassengersVWEx(vid, 0); PlayerInfo[playerid][vinterior] = 0; PlayerInfo[playerid][vvw] = 0; PlayerInfo[playerid][EnGarage] = 0; SetVehicleZAngle(vid, CasasInfo[i][gsa]); } else if(vid == autos2[playerid]) { SetVehiclePos(vid, CasasInfo[i][gsx],CasasInfo[i][gsy],CasasInfo[i][gsz]); SetVehiclePassengersInteriorEx(vid, 0); SetVehiclePassengersVWEx(vid, 0); PlayerInfo[playerid][v2interior] = 0; PlayerInfo[playerid][v2vw] = 0; PlayerInfo[playerid][EnGarage] = 0; SetVehicleZAngle(vid, CasasInfo[i][gsa]); } else if(vid == autos3[playerid]) { SetVehiclePos(vid, CasasInfo[i][gx] ,CasasInfo[i][gy] ,CasasInfo[i][gz] ); SetVehiclePassengersInteriorEx(vid, 0); SetVehiclePassengersVWEx(vid, 0); PlayerInfo[playerid][v3interior] = 0; PlayerInfo[playerid][v3vw] = 0; PlayerInfo[playerid][EnGarage] = 0; SetPlayerInterior(playerid,0); SetPlayerVirtualWorld(playerid,0); SetPlayerPos(playerid,CasasInfo[i][gx] ,CasasInfo[i][gy] ,CasasInfo[i][gz] ); SetVehicleZAngle(vid, CasasInfo[i][gsa]); } else if(vid == autos4[playerid]) { SetVehiclePos(vid, CasasInfo[i][gx] ,CasasInfo[i][gy] ,CasasInfo[i][gz] ); SetVehiclePassengersInteriorEx(vid, 0); SetVehiclePassengersVWEx(vid, 0); SetPlayerInterior(playerid,0); SetPlayerVirtualWorld(playerid,0); SetPlayerPos(playerid,CasasInfo[i][gx] ,CasasInfo[i][gy] ,CasasInfo[i][gz] ); PlayerInfo[playerid][v4interior] = 0; PlayerInfo[playerid][v4vw] = 0; PlayerInfo[playerid][EnGarage] = 0; SetVehicleZAngle(vid, CasasInfo[i][gsa]); } return 1; } } }