23.08.2016, 01:15
Код:
public OnPlayerUpdate(playerid) { if(TrueMessage[playerid] == true){ SendClientMessage(playerid, -1, "Test"); }else{ SendClientMessage(playerid, -1, "test"); } return 1; }
its possible?
public OnPlayerUpdate(playerid) { if(TrueMessage[playerid] == true){ SendClientMessage(playerid, -1, "Test"); }else{ SendClientMessage(playerid, -1, "test"); } return 1; }
new bool:msgsend[MAX_PLAYERS]; public OnPlayerUpdate(playerid) { if(TrueMessage[playerid] == true) { if(msgsend[playerid] == false) return SendClientMessage(playerid, -1, "Test"); msgsend[playerid] = true; }else{ if(msgsend[playerid] == false) return SendClientMessage(playerid, -1, "test"); msgsend[playerid] = true; } return 1; }
public OnPlayerUpdate(playerid)
{
if(TrueMessage[playerid] == true)
{
SendClientMessage(playerid, -1, "Ola, nos vemos daki a 10 segundos :D");
TrueMessage[playerid] = false;
SetTimerEx("LiberarVariavelDenovo", 10000, 0, "i", playerid); // depois de 10 segundos ... chama a forward
}
return 1;
}
// no fim do GM
forward LiberarVariavelDenovo(playerid);
public LiberarVariavelDenovo(playerid)
{
TrueMessage[playerid] = true;
return 1;
}