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Handling of vehicles are client defined by the GTA:SA game itself. I could believe the SA:MP client force use of normal handling if the player has edited the handling file in the game content, however there's no way that I know of setting the handling server-sided.
The only way I can think of is by using OnPlayerKeyStateChange and IsPlayerInVehicle, but that would be very hard to accomplish perfectly, along with very unefficient for the server.
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Yes with OnPlayerKeyStateChange