Change Textdraw
#1

Код:
// Bottom Box 1
	MainMenuTxtdraw[0] = TextDrawCreate(-1.000000, 342.000000, "BottomBox1");
	TextDrawBackgroundColor(MainMenuTxtdraw[0], 0);
	TextDrawFont(MainMenuTxtdraw[0], 1);
	TextDrawLetterSize(MainMenuTxtdraw[0], 0.839999, 11.600002);
	TextDrawColor(MainMenuTxtdraw[0], 0);
	TextDrawSetOutline(MainMenuTxtdraw[0], 0);
	TextDrawSetProportional(MainMenuTxtdraw[0], 1);
	TextDrawSetShadow(MainMenuTxtdraw[0], 1);
	TextDrawUseBox(MainMenuTxtdraw[0], 1);
	TextDrawBoxColor(MainMenuTxtdraw[0], 255);
	TextDrawTextSize(MainMenuTxtdraw[0], 677.000000, 134.000000);
	textdrawscount++;

	// Top Box 1
	MainMenuTxtdraw[1] = TextDrawCreate(-10.000000, -18.000000, "TopBox1");
	TextDrawBackgroundColor(MainMenuTxtdraw[1], 0);
	TextDrawFont(MainMenuTxtdraw[1], 1);
	TextDrawLetterSize(MainMenuTxtdraw[1], 0.500000, 13.000000);
	TextDrawColor(MainMenuTxtdraw[1], 0);
	TextDrawSetOutline(MainMenuTxtdraw[1], 0);
	TextDrawSetProportional(MainMenuTxtdraw[1], 1);
	TextDrawSetShadow(MainMenuTxtdraw[1], 1);
	TextDrawUseBox(MainMenuTxtdraw[1], 1);
	TextDrawBoxColor(MainMenuTxtdraw[1], 255);
	TextDrawTextSize(MainMenuTxtdraw[1], 770.000000, 0.000000);
	textdrawscount++;

	// Bottom Box 2
	MainMenuTxtdraw[2] = TextDrawCreate(-1.000000, 342.000000, "BottomBox2");
	TextDrawBackgroundColor(MainMenuTxtdraw[2], 0);
	TextDrawFont(MainMenuTxtdraw[2], 1);
	TextDrawLetterSize(MainMenuTxtdraw[2], 0.839999, -0.799999);
	TextDrawColor(MainMenuTxtdraw[2], 0);
	TextDrawSetOutline(MainMenuTxtdraw[2], 0);
	TextDrawSetProportional(MainMenuTxtdraw[2], 1);
	TextDrawSetShadow(MainMenuTxtdraw[2], 1);
	TextDrawUseBox(MainMenuTxtdraw[2], 1);
	TextDrawBoxColor(MainMenuTxtdraw[2], 6730751);
	TextDrawTextSize(MainMenuTxtdraw[2], 677.000000, 131.000000);
	textdrawscount++;

	// Top Box 1
	MainMenuTxtdraw[3] = TextDrawCreate(-10.000000, 102.000000, "TopBox1");
	TextDrawBackgroundColor(MainMenuTxtdraw[3], 6730751);
	TextDrawFont(MainMenuTxtdraw[3], 1);
	TextDrawLetterSize(MainMenuTxtdraw[3], 0.500000, 0.199999);
	TextDrawColor(MainMenuTxtdraw[3], 0);
	TextDrawSetOutline(MainMenuTxtdraw[3], 0);
	TextDrawSetProportional(MainMenuTxtdraw[3], 1);
	TextDrawSetShadow(MainMenuTxtdraw[3], 1);
	TextDrawUseBox(MainMenuTxtdraw[3], 1);
	TextDrawBoxColor(MainMenuTxtdraw[3], 6730751);
	TextDrawTextSize(MainMenuTxtdraw[3], 770.000000, 138.000000);
	textdrawscount++;
        
        MainMenuTxtdraw[4] = TextDrawCreate(263.000000, 10.000000, "G-V-N");
	TextDrawBackgroundColor(MainMenuTxtdraw[4], 255);
	TextDrawFont(MainMenuTxtdraw[4], 2);
	TextDrawLetterSize(MainMenuTxtdraw[4], 0.910000, 4.400001);
 	TextDrawColor(MainMenuTxtdraw[4], -1);
	TextDrawSetOutline(MainMenuTxtdraw[4], 0);
	TextDrawSetProportional(MainMenuTxtdraw[4], 1);
	TextDrawSetShadow(MainMenuTxtdraw[4], 1);
	textdrawscount++;

	// NG-RP Subtitle
	MainMenuTxtdraw[5] = TextDrawCreate(256.000000, 45.000000, "GTA SAN ANDREAS VIET NAM");
	TextDrawBackgroundColor(MainMenuTxtdraw[5], 255);
	TextDrawFont(MainMenuTxtdraw[5], 2);
	TextDrawLetterSize(MainMenuTxtdraw[5], 0.200000, 1.200001);
	TextDrawColor(MainMenuTxtdraw[5], -1);
	TextDrawSetOutline(MainMenuTxtdraw[5], 0);
	TextDrawSetProportional(MainMenuTxtdraw[5], 1);
	TextDrawSetShadow(MainMenuTxtdraw[5], 1);
	textdrawscount++;

	// NG-RP Version
	MainMenuTxtdraw[6] = TextDrawCreate(283.000000, 58.000000, SERVER_GM_TEXT);
	TextDrawBackgroundColor(MainMenuTxtdraw[6], 255);
	TextDrawFont(MainMenuTxtdraw[6], 2);
	TextDrawLetterSize(MainMenuTxtdraw[6], 0.200000, 1.200001);
	TextDrawColor(MainMenuTxtdraw[6], -65281);
	TextDrawSetOutline(MainMenuTxtdraw[6], 0);
	TextDrawSetProportional(MainMenuTxtdraw[6], 1);
	TextDrawSetShadow(MainMenuTxtdraw[6], 1);
	textdrawscount++;
Код:
new PlayerText:Textdraw0;
new PlayerText:Textdraw1;
new PlayerText:Textdraw2;
new PlayerText:Textdraw3;
new PlayerText:Textdraw4;
new PlayerText:Textdraw5;
new PlayerText:Textdraw6;

// In OnPlayerConnect prefferably, we procced to create our textdraws:
Textdraw0 = CreatePlayerTextDraw(playerid,462.000000, 0.000000, "New Textdraw");
PlayerTextDrawBackgroundColor(playerid,Textdraw0, 255);
PlayerTextDrawFont(playerid,Textdraw0, 5);
PlayerTextDrawLetterSize(playerid,Textdraw0, 0.500000, 1.000000);
PlayerTextDrawColor(playerid,Textdraw0, -1);
PlayerTextDrawSetOutline(playerid,Textdraw0, 0);
PlayerTextDrawSetProportional(playerid,Textdraw0, 1);
PlayerTextDrawSetShadow(playerid,Textdraw0, 1);
PlayerTextDrawUseBox(playerid,Textdraw0, 1);
PlayerTextDrawBoxColor(playerid,Textdraw0, 366);
PlayerTextDrawTextSize(playerid,Textdraw0, 177.000000, 108.000000);
PlayerTextDrawSetPreviewModel(playerid, Textdraw0, 411);
PlayerTextDrawSetPreviewRot(playerid, Textdraw0, -16.000000, 0.000000, 290.000000, 1.000000);
PlayerTextDrawSetSelectable(playerid,Textdraw0, 0);

Textdraw1 = CreatePlayerTextDraw(playerid,-7.000000, -2.000000, "New Textdraw");
PlayerTextDrawBackgroundColor(playerid,Textdraw1, 255);
PlayerTextDrawFont(playerid,Textdraw1, 5);
PlayerTextDrawLetterSize(playerid,Textdraw1, 0.500000, 1.000000);
PlayerTextDrawColor(playerid,Textdraw1, -1);
PlayerTextDrawSetOutline(playerid,Textdraw1, 0);
PlayerTextDrawSetProportional(playerid,Textdraw1, 1);
PlayerTextDrawSetShadow(playerid,Textdraw1, 1);
PlayerTextDrawUseBox(playerid,Textdraw1, 1);
PlayerTextDrawBoxColor(playerid,Textdraw1, 255);
PlayerTextDrawTextSize(playerid,Textdraw1, 180.000000, 110.000000);
PlayerTextDrawSetPreviewModel(playerid, Textdraw1, 451);
PlayerTextDrawSetPreviewRot(playerid, Textdraw1, -16.000000, 0.000000, 70.000000, 1.000000);
PlayerTextDrawSetSelectable(playerid,Textdraw1, 0);

Textdraw2 = CreatePlayerTextDraw(playerid,160.000000, 0.000000, "New Textdraw");
PlayerTextDrawBackgroundColor(playerid,Textdraw2, 255);
PlayerTextDrawFont(playerid,Textdraw2, 5);
PlayerTextDrawLetterSize(playerid,Textdraw2, 0.500000, 1.000000);
PlayerTextDrawColor(playerid,Textdraw2, -1);
PlayerTextDrawSetOutline(playerid,Textdraw2, 0);
PlayerTextDrawSetProportional(playerid,Textdraw2, 1);
PlayerTextDrawSetShadow(playerid,Textdraw2, 1);
PlayerTextDrawUseBox(playerid,Textdraw2, 1);
PlayerTextDrawBoxColor(playerid,Textdraw2, 255);
PlayerTextDrawTextSize(playerid,Textdraw2, 311.000000, 108.000000);
PlayerTextDrawSetPreviewModel(playerid, Textdraw2, 902);
PlayerTextDrawSetPreviewRot(playerid, Textdraw2, 90.000000, 180.000000, 90.000000, 1.000000);
PlayerTextDrawSetSelectable(playerid,Textdraw2, 0);

Textdraw3 = CreatePlayerTextDraw(playerid,253.000000, 10.000000, "GTA-VIETNAM.NET");
PlayerTextDrawBackgroundColor(playerid,Textdraw3, 255);
PlayerTextDrawFont(playerid,Textdraw3, 1);
PlayerTextDrawLetterSize(playerid,Textdraw3, 0.500000, 1.000000);
PlayerTextDrawColor(playerid,Textdraw3, -1);
PlayerTextDrawSetOutline(playerid,Textdraw3, 0);
PlayerTextDrawSetProportional(playerid,Textdraw3, 1);
PlayerTextDrawSetShadow(playerid,Textdraw3, 1);
PlayerTextDrawSetSelectable(playerid,Textdraw3, 0);

Textdraw4 = CreatePlayerTextDraw(playerid,14.000000, 89.000000, "Game nhap vai dinh cao");
PlayerTextDrawBackgroundColor(playerid,Textdraw4, 255);
PlayerTextDrawFont(playerid,Textdraw4, 1);
PlayerTextDrawLetterSize(playerid,Textdraw4, 0.500000, 1.000000);
PlayerTextDrawColor(playerid,Textdraw4, -1);
PlayerTextDrawSetOutline(playerid,Textdraw4, 0);
PlayerTextDrawSetProportional(playerid,Textdraw4, 1);
PlayerTextDrawSetShadow(playerid,Textdraw4, 1);
PlayerTextDrawSetSelectable(playerid,Textdraw4, 0);

Textdraw5 = CreatePlayerTextDraw(playerid,451.000000, 90.000000, "GTA Online Viet Nam");
PlayerTextDrawBackgroundColor(playerid,Textdraw5, 255);
PlayerTextDrawFont(playerid,Textdraw5, 1);
PlayerTextDrawLetterSize(playerid,Textdraw5, 0.500000, 1.000000);
PlayerTextDrawColor(playerid,Textdraw5, -1);
PlayerTextDrawSetOutline(playerid,Textdraw5, 0);
PlayerTextDrawSetProportional(playerid,Textdraw5, 1);
PlayerTextDrawSetShadow(playerid,Textdraw5, 1);
PlayerTextDrawSetSelectable(playerid,Textdraw5, 0);

Textdraw6 = CreatePlayerTextDraw(playerid,120.000000, 390.000000, "Group: *******/groups/gtavietnam.net");
PlayerTextDrawBackgroundColor(playerid,Textdraw6, 255);
PlayerTextDrawFont(playerid,Textdraw6, 3);
PlayerTextDrawLetterSize(playerid,Textdraw6, 0.619999, 2.000000);
PlayerTextDrawColor(playerid,Textdraw6, -1);
PlayerTextDrawSetOutline(playerid,Textdraw6, 0);
PlayerTextDrawSetProportional(playerid,Textdraw6, 1);
PlayerTextDrawSetShadow(playerid,Textdraw6, 1);
PlayerTextDrawSetSelectable(playerid,Textdraw6, 0);
I want to change the underlying code TextDraw out by then how
sorry because I do not speak English very well
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#2

Quote:

I want to change the underlying code TextDraw out by then how



Explain please..
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