22.08.2015, 02:10
How to fix mixed objectid on server?
First server starting, it's successfully no bug,
But in specified time, it's gonna bug.
Ex:
I have object A and object B.
When destroy object A, the object B destroyed too.
I'm confusing about this bug.
Object variable value using to every player. [MAX_PLAYERS]
and using looping object for 10 amount.
I'm confusing about this bug.
First server starting, it's successfully no bug,
But in specified time, it's gonna bug.
Ex:
I have object A and object B.
When destroy object A, the object B destroyed too.
I'm confusing about this bug.
Object variable value using to every player. [MAX_PLAYERS]
and using looping object for 10 amount.
I'm confusing about this bug.