11.07.2015, 22:40
i saw a tutorial and made register login system for my new server all done no warnings and errors are durring compiling..
when i register it workds fine but when i relog and enter pass it says incorrect pass and im 100% sure im entering the correct password.
when i register it workds fine but when i relog and enter pass it says incorrect pass and im 100% sure im entering the correct password.
pawn Код:
#include <a_samp>
#include <sscanf2>
#include <foreach>
#include <YSI\y_ini>
#define COLOR_ERROR 0xFF0000FF
#define DIALOG_REGISTER 1
#define DIALOG_LOGIN 2
#define PATH "/Users/%s.ini"
enum pInfo
{
pPass,
pRegistered
}
new PlayerInfo[MAX_PLAYERS][pInfo];
forward LoadUser_data(playerid,name[],value[]);
public LoadUser_data(playerid,name[],value[])
{
INI_Int("Password",PlayerInfo[playerid][pPass]);
INI_Int("Registered",PlayerInfo[playerid][pRegistered]);
return 1;
}
stock UserPath(playerid)
{
new string[128],name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name,sizeof(name));
format(string,sizeof(string),PATH,name);
return string;
}
stock udb_hash(buf[])
{
new length = strlen(buf);
new s1 = 1;
new s2 = 0;
new n;
for (n = 0; n < length; n++)
{
s1 = (s1 + buf[n]) % 65521;
s2 = (s2 + s1) % 65521;
}
return (s2 << 16) + s1;
}
main() {}
public OnGameModeInit()
{
SetGameModeText("Cops And Robbers");
AddPlayerClass(1, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
if(fexist(UserPath(playerid)))
{
INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,"Login","Type your password below to login.","Login","Quit");
}
else
{
ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,"Registering...","Type your password below to register a new account.","Register","Quit");
}
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
SavePlayerStats(playerid);
return 1;
}
stock SavePlayerStats(playerid)
{
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"DATA");
INI_WriteInt(File,"Registered",PlayerInfo[playerid][pRegistered]);
INI_Close(File);
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
switch( dialogid )
{
case DIALOG_REGISTER:
{
if (!response)
{
Kick(playerid);
return 1;
}
if (response)
{
if(strlen(inputtext) < 6)
{
SendClientMessage(playerid, COLOR_ERROR, "Your Password Is Too Short, Enter a Long Password.");
ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "Registering...","You have entered an invalid password.\nType your password below to register a new account.","Register","Quit");
return 1;
}
if(strlen(inputtext) > 12)
{
SendClientMessage(playerid, COLOR_ERROR, "Your Password Is Too Long, Enter a Short Password.");
ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "Registering...","You have entered an invalid password.\nType your password below to register a new account.","Register","Quit");
return 1;
}
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"DATA");
INI_WriteInt(File,"Password",udb_hash(inputtext));
INI_WriteInt(File,"Registered",1);
INI_Close(File);
}
}
case DIALOG_LOGIN:
{
if (!response)
{
Kick(playerid);
return 1;
}
if (response)
{
if(udb_hash(inputtext) == PlayerInfo[playerid][pPass] && strlen(inputtext) > 0)
{
INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
SendClientMessage(playerid, -1, "You Have Been Succesfully Logged In.");
}
else
{
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,"Login","You have entered an incorrect password.\nType your password below to login.","Login","Quit");
}
return 1;
}
}
}
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}