OnPlayerShootDynamicObject
#1

Hi!

It's not possible to check if player shoot a modelid object?

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#2

You can store in an array, the modelid of each object with his ID and with OnPlayerWeaponShot/OnPlayerShootDynamicObject, scan in your array the modelid with the objetid.
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#3

And if it is an object attached to a player ?
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