[Map] Small Apartment Interior
#1

Hello guys so i was bored, again and i made this , apartment interior , isnt big , maybe less objects but i like it

i wish you like it also

give me feedback also Thanks!


Pictures: http://imgur.com/a/TnKT7

( forgot to add pictures of toilet sry )

( i know those lights should be more ceperate but it was all i could do )

coordinates: 1479.1726, -1361.4265, 137.2157

Код:
CreateDynamicObject(19377, 1468.95874, -1365.98792, 138.45860,   0.00000, 90.00000, 0.00000);
CreateDynamicObject(19377, 1479.41650, -1365.97168, 138.45860,   0.00000, 90.00000, 0.00000);
CreateDynamicObject(19377, 1479.42358, -1356.33508, 138.45860,   0.00000, 90.00000, 0.00000);
CreateDynamicObject(19377, 1468.95435, -1356.33398, 138.45860,   0.00000, 90.00000, 0.00000);
CreateDynamicObject(19379, 1468.96851, -1366.02087, 138.47549,   0.00000, 90.00000, 0.00000);
CreateDynamicObject(19379, 1468.97766, -1356.44556, 138.47549,   0.00000, 90.00000, 0.00000);
CreateDynamicObject(19379, 1479.45605, -1356.43799, 138.47549,   0.00000, 90.00000, 0.00000);
CreateDynamicObject(19379, 1479.44775, -1366.02441, 138.47549,   0.00000, 90.00000, 0.00000);
CreateDynamicObject(19458, 1463.70044, -1366.02954, 140.27570,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19458, 1468.53748, -1351.74133, 140.27570,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19458, 1478.10120, -1351.71741, 140.27570,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19458, 1481.32849, -1351.69348, 140.27570,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19458, 1484.74084, -1356.48010, 140.27570,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19325, 1481.46863, -1370.78711, 139.95650,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19325, 1474.89844, -1370.76294, 139.95650,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19325, 1468.29822, -1370.77039, 139.95650,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19325, 1466.93494, -1370.75293, 139.95650,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19458, 1483.07263, -1370.64050, 137.21570,   90.00000, 90.00000, 0.00000);
CreateDynamicObject(19458, 1465.40955, -1370.73450, 137.21570,   90.00000, 90.00000, 0.00000);
CreateDynamicObject(19458, 1478.31934, -1370.64587, 137.21570,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19458, 1468.75818, -1370.73926, 137.21570,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19458, 1478.31934, -1370.64587, 143.21570,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19458, 1468.75818, -1370.73926, 143.21570,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19325, 1463.77161, -1358.11316, 139.95650,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19325, 1463.73083, -1351.55249, 139.95650,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19458, 1463.69800, -1353.39331, 137.21570,   90.00000, 90.00000, 90.00000);
CreateDynamicObject(19458, 1463.69775, -1357.86401, 137.21570,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19458, 1463.69775, -1357.86401, 143.21570,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1536, 1484.65161, -1356.22693, 138.55710,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19458, 1483.05798, -1357.10632, 137.21570,   90.00000, 90.00000, 0.00000);
CreateDynamicObject(19458, 1480.26379, -1358.39136, 137.21570,   90.00000, 90.00000, 50.00000);
CreateDynamicObject(19458, 1484.74792, -1368.98865, 137.21570,   90.00000, 90.00000, 90.00000);
CreateDynamicObject(19325, 1484.78137, -1364.29736, 139.95650,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19458, 1484.83826, -1364.06128, 137.21570,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19458, 1484.83826, -1364.06128, 143.21570,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19458, 1479.17261, -1361.42651, 137.21570,   90.00000, 90.00000, 90.00000);
CreateDynamicObject(2299, 1483.10486, -1360.85046, 138.55774,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1753, 1475.27515, -1364.63879, 138.53551,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1753, 1470.59790, -1364.65112, 138.53551,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1822, 1473.49280, -1365.51318, 138.55876,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(2126, 1473.54712, -1369.25256, 138.57660,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(2028, 1473.68176, -1368.54883, 138.79671,   0.00000, 0.00000, 180.00000);
CreateDynamicObject(1788, 1474.38293, -1368.61255, 138.75549,   0.00000, 0.00000, 180.00000);
CreateDynamicObject(1786, 1474.14746, -1369.24268, 139.04100,   0.00000, 0.00000, 180.00000);
CreateDynamicObject(2229, 1472.56396, -1369.04846, 138.52071,   0.00000, 0.00000, 180.00000);
CreateDynamicObject(2229, 1474.92493, -1369.07422, 138.52071,   0.00000, 0.00000, 180.00000);
CreateDynamicObject(2118, 1465.76025, -1359.52832, 138.54070,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(2118, 1466.44031, -1359.53589, 138.54070,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(2123, 1467.33154, -1359.59888, 139.14850,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(2123, 1467.33032, -1358.50598, 139.14850,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(2123, 1466.48169, -1357.42773, 139.14850,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(2123, 1465.64148, -1357.44312, 139.14850,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(2123, 1465.58936, -1360.64648, 139.14850,   0.00000, 0.00000, -90.00000);
CreateDynamicObject(2123, 1466.48987, -1360.65271, 139.14850,   0.00000, 0.00000, -90.00000);
CreateDynamicObject(2123, 1464.55420, -1359.44519, 139.14850,   0.00000, 0.00000, 180.00000);
CreateDynamicObject(2123, 1464.54346, -1358.58374, 139.14850,   0.00000, 0.00000, 180.00000);
CreateDynamicObject(2133, 1464.31970, -1352.33484, 138.55580,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(2134, 1465.32739, -1352.35474, 138.55580,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(2131, 1469.30225, -1352.32581, 138.55580,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(2132, 1466.28516, -1352.34290, 138.55580,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19458, 1468.53748, -1351.74133, 141.29570,   0.00000, 90.00000, 90.00000);
CreateDynamicObject(2135, 1468.30005, -1352.40649, 138.55580,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(957, 1464.60449, -1352.08337, 141.18311,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(957, 1465.81226, -1352.08850, 141.18311,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(957, 1467.12170, -1352.10730, 141.18311,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19379, 1468.97766, -1356.44556, 141.95551,   0.00000, 90.00000, 0.00000);
CreateDynamicObject(19609, 1482.47168, -1368.38513, 138.54060,   0.00000, 0.00000, -120.00000);
CreateDynamicObject(1811, 1483.47058, -1368.84497, 139.12151,   0.00000, 0.00000, -30.00000);
CreateDynamicObject(2010, 1480.70605, -1356.76318, 138.52170,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(2010, 1479.61938, -1357.86731, 138.52170,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(2010, 1478.69214, -1358.93250, 138.52170,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(2010, 1478.54187, -1361.28857, 138.52170,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(2010, 1478.61719, -1359.83069, 138.52170,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(2010, 1478.56042, -1362.91003, 138.52170,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19458, 1474.15344, -1353.45544, 137.21570,   90.00000, 90.00000, 90.00000);
CreateDynamicObject(19458, 1479.18066, -1355.15466, 137.21570,   90.00000, 90.00000, 0.00000);
CreateDynamicObject(19458, 1480.85742, -1353.38904, 137.21570,   90.00000, 90.00000, 90.00000);
CreateDynamicObject(2522, 1478.95483, -1352.27686, 138.56050,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(2528, 1480.24927, -1354.56055, 138.56799,   0.00000, 0.00000, -90.00000);
CreateDynamicObject(19458, 1474.23486, -1355.12109, 137.21570,   90.00000, 90.00000, 0.00000);
CreateDynamicObject(2132, 1474.79797, -1354.06567, 138.50320,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(19466, 1474.24976, -1353.49756, 140.48511,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19466, 1474.28918, -1353.50037, 140.48511,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19466, 1474.25598, -1353.48010, 140.48511,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1502, 1475.94775, -1355.17395, 138.55800,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19458, 1476.60315, -1355.09717, 145.87570,   90.00000, 90.00000, 0.00000);
CreateDynamicObject(2404, 1463.79761, -1369.41956, 139.85899,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(2406, 1463.79114, -1368.68945, 139.85899,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(2295, 1466.06140, -1370.12817, 138.56010,   0.00000, 0.00000, 130.00000);
CreateDynamicObject(2295, 1464.51563, -1369.88757, 138.56010,   0.00000, 0.00000, 130.00000);
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CreateDynamicObject(2295, 1465.70386, -1368.89783, 138.56010,   0.00000, 0.00000, 130.00000);
CreateDynamicObject(2614, 1463.84863, -1365.25500, 140.48950,   0.00000, 0.00000, 90.00000);
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CreateDynamicObject(19379, 1468.96851, -1366.02087, 141.95551,   0.00000, 90.00000, 0.00000);
CreateDynamicObject(19379, 1479.44775, -1366.02441, 141.95551,   0.00000, 90.00000, 0.00000);
CreateDynamicObject(19379, 1479.45605, -1356.43799, 141.95551,   0.00000, 90.00000, 0.00000);
CreateDynamicObject(18075, 1467.38647, -1357.97229, 141.85939,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(18075, 1467.30591, -1365.90796, 141.85939,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(18075, 1474.59399, -1365.89417, 141.85939,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(18075, 1481.33118, -1365.66443, 141.85939,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(18075, 1477.46118, -1357.45300, 141.85939,   0.00000, 0.00000, 0.00000);
Reply
#2

You have done a great work I have no doubt!, however your map would look more delicious if you have textured the walls/floors or whatever.
Keep up the good work'
Reply
#3

thank you
Reply
#4

Looks cool tho , i might going to use it , Can you make an bistro cafe&bar for same location ? That people can be able to see view of LS ?
Reply
#5

sure , ill look into that idea , but it is possible
Reply
#6

Aight, good luck fella will be waitin your new project
Reply
#7

Good but big
Reply
#8

Good, add more objects and put textures..
Reply


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