10.06.2015, 03:32
FUNCAO - a funcao do coder e /car nome do carro [COR1] [COR2]
ERRO
PlayerVehicle
COMANDO
ERRO
Quote:
warning 219: local variable "PlayerVehicle" shadows a variable at a preceding level |
Quote:
new PlayerVehicle[212][] = { "Landstalker", "Bravura", "Buffalo", "Linerunner", "Perrenial", "Sentinel", "Dumper", "Firetruck", "Trashmaster", "Stretch", "Manana", "Infernus", "Voodoo", "Pony", "Mule", "Cheetah", "Ambulance", "Leviathan", "Moonbeam", "Esperanto", "Taxi", "Washington", "Bobcat", "Whoopee", "BF Injection", "Hunter", "Premier", "Enforcer", "Securicar", "Banshee", "Predator", "Bus", "Rhino", "Barracks", "Hotknife", "Trailer 1", "Previon", "Coach", "Cabbie", "Stallion", "Rumpo", "RC Bandit", "Romero", "Packer", "Monster", "Admiral", "Squalo", "Seasparrow", "Pizzaboy", "Tram", "Trailer 2", "Turismo", "Speeder", "Reefer", "Tropic", "Flatbed", "Yankee", "Caddy", "Solair", "Berkley's RC Van", "Skimmer", "PCJ-600", "Faggio", "Freeway", "RC Baron", "RC Raider", "Glendale", "Oceanic", "Sanchez", "Sparrow", "Patriot", "Quad", "Coastguard", "Dinghy", "Hermes", "Sabre", "Rustler", "ZR-350", "Walton", "Regina", "Comet", "BMX", "Burrito", "Camper", "Marquis", "Baggage", "Dozer", "Maverick", "News Chopper", "Rancher", "FBI Rancher", "Virgo", "Greenwood", "Jetmax", "Hotring", "Sandking", "Blista Compact", "Police Maverick", "Boxville", "Benson", "Mesa", "RC Goblin", "Hotring Racer A", "Hotring Racer B", "Bloodring Banger", "Rancher", "Super GT", "Elegant", "Journey", "Bike", "Mountain Bike", "Beagle", "Cropduster","Stunt", "Tanker", "Roadtrain", "Nebula", "Majestic", "Buccaneer", "Shamal", "Hydra", "FCR-900", "NRG-500", "HPV1000", "Cement Truck", "Tow Truck", "Fortune", "Cadrona", "FBI Truck", "Willard", "Forklift", "Tractor", "Combine", "Feltzer", "Remington", "Slamvan", "Blade", "Freight", "Streak", "Vortex", "Vincent", "Bullet", "Clover", "Sadler", "Firetruck LA", "Hustler", "Intruder", "Primo", "Cargobob", "Tampa", "Sunrise", "Merit", "Utility", "Nevada", "Yosemite", "Windsor", "Monster A", "Monster B", "Uranus", "Jester", "Sultan", "Stratum", "Elegy", "Raindance", "RC Tiger", "Flash", "Tahoma", "Savanna", "Bandito", "Freight Flat", "Streak Carriage", "Kart", "Mower", "Dune", "Sweeper", "Broadway", "Tornado", "AT-400", "DFT-30", "Huntley", "Stafford", "BF-400", "News Van", "Tug", "Trailer 3", "Emperor", "Wayfarer", "Euros", "Hotdog", "Club", "Freight Carriage", "Trailer 4", "Andromada", "Dodo", "RC Cam", "Launch", "Police Car (LSPD)", "Police Car (SFPD)", "Police Car (LVPD)", "Police Ranger", "Picador", "S.W.A.T", "Alpha", "Phoenix", "Glendale", "Sadler", "Luggage Trailer A", "Luggage Trailer B", "Stairs", "Boxville", "Tiller", "Utility Trailer" }; |
Quote:
CMD:car(playerid, params[]) { new Carro, Cor1, Cor2, engine, lights, alarm, doors, bonnet, boot, objective, PlayerVehicle; if(sscanf(params, "iii", Carro, Cor1, Cor2)) return Msg(playerid, CINZA, "[INFO]: Use /Car [ID] [cor1] [cor2]"); new Float:X, Float:Y, Float:X1, Float:Y1, Float:Z, Float:A; PosicaoFrentePlayer(playerid, X, Y, 3); GetPlayerPos(playerid, X1, Y1, Z); GetPlayerFacingAngle(playerid, A); PlayerVehicle = AddStaticVehicle(Carro, X, Y, Z, A+90, Cor1, Cor2); CarrosCriados[TodosCarros] = PlayerVehicle; GetVehicleParamsEx(PlayerVehicle, engine, lights, alarm, doors, bonnet, boot, objective); SetVehicleParamsEx(PlayerVehicle, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_ON, alarm, doors, VEHICLE_PARAMS_OFF, VEHICLE_PARAMS_OFF, objective); TodosCarros ++; Msg(playerid, LARANJA, "[INFO]: Carro Criado com sucesso !"); return 1; } |