09.06.2015, 06:06
i get this error
on this line
i think this the problem why my goto is bug up...it doesn't return me an error message when i try to goto myself even when i try to goto to player that is not connected,it will teleport me to a default coordinate(at farm)...
here's the whole command
i hope someone can help me
and one more thing..goto work when i try to connect to player that is available in my server...but it doesn't send a message to me either to player i want to goto..check my code
Код:
C:\Users\Armageddon\Desktop\Samp Server RC6\gamemodes\Gamemode.pwn(502) : warning 213: tag mismatch C:\Users\Armageddon\Desktop\Samp Server RC6\gamemodes\Gamemode.pwn(502) : warning 213: tag mismatch C:\Users\Armageddon\Desktop\Samp Server RC6\gamemodes\Gamemode.pwn(502) : warning 213: tag mismatch C:\Users\Armageddon\Desktop\Samp Server RC6\gamemodes\Gamemode.pwn(503) : warning 213: tag mismatch C:\Users\Armageddon\Desktop\Samp Server RC6\gamemodes\Gamemode.pwn(503) : warning 213: tag mismatch C:\Users\Armageddon\Desktop\Samp Server RC6\gamemodes\Gamemode.pwn(503) : warning 213: tag mismatch Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 6 Warnings.
Код:
new float:X, float:Y, float:Z; GetPlayerPos(id, X, Y, Z); SetPlayerPos(playerid, X+1, Y+1, Z);
here's the whole command
Код:
CMD:goto(playerid, params[]) { new id, name[256], pname[256], string[256], pstring[256]; if(sscanf(params, "i", id)) return SendClientMessage(playerid, 0xFF0000FF, "{FF0000}[USAGE] /goto <id>"); if(IsPlayerConnected(id)) return SendClientMessage(playerid, 0xFF0000FF, "{FF0000}[ERROR]The Player Is Not Connected"); if(playerid == id) return SendClientMessage(playerid, 0xFF0000FF, "{FF0000}[ERROR]You Can't Teleport To Your Self"); if(togglegoto[playerid] == 1) return SendClientMessage(playerid, 0xFF0000FF, "v{FFFFFF}[SYSTEM]{00CCFF}Your ToggleGoto Is OFF.You Can't GoTo To Other Player"); if(togglegoto[id] == 1) return SendClientMessage(id, 0xFF0000FF, "v{FFFFFF}[SYSTEM] The Player Is Current Not Available."); GetPlayerName( playerid, name, sizeof(name)); GetPlayerName( id, pname, sizeof(pname)); format(string, sizeof(string), "{FFFFFF}[SYSTEM] {00CCFF}Teleported To %s(%i)", pname, id); format(string, sizeof(pstring), "{FFFFFF}[SYSTEM]{00CCFF}%s(%i) Has Teleport To You", name, playerid); SendClientMessage(id, 0x0, pstring); SendClientMessage(playerid, 0x0, string); new float:X, float:Y, float:Z; GetPlayerPos(id, X, Y, Z); SetPlayerPos(playerid, X+1, Y+1, Z); return 1; }
and one more thing..goto work when i try to connect to player that is available in my server...but it doesn't send a message to me either to player i want to goto..check my code