[Map] Blueberry Junkyard
#1

Decided to release my first ever map, that was actually made like a month ago and since forgotten. It's a small, basic junkyard located in Blueberry, could be useful for RP servers (making the buildings into a business and house or whatever). It consists not more than 26 objects and 4 building removes.





Full view:
http://i.imgur.com/bpAs2ra.png
http://i.imgur.com/sOBz6wy.png
Код:
RemoveBuildingForPlayer(playerid, 13064, 360.5156, -97.2344, 3.3516, 0.25);
RemoveBuildingForPlayer(playerid, 1440, 346.2344, -103.7656, 0.8125, 0.25);
RemoveBuildingForPlayer(playerid, 13060, 360.5156, -97.2344, 3.3516, 0.25);
RemoveBuildingForPlayer(playerid, 1440, 344.2188, -78.9063, 0.8906, 0.25);
CreateObject(3282, 339.91299, -67.59000, 0.50000,   0.00000, 0.00000, 102.00000);
CreateObject(3282, 342.14001, -78.40000, 0.45000,   0.00000, 0.00000, 101.00000);
CreateObject(3282, 374.44000, -68.72000, 0.48000,   0.00000, 0.00000, 120.00000);
CreateObject(3282, 382.20001, -103.80000, 1.00000,   0.00000, 0.00000, 111.00000);
CreateObject(3282, 377.20001, -79.02000, 0.45000,   0.00000, 0.00000, 90.00000);
CreateObject(3287, 374.00000, -77.40000, 5.10000,   0.00000, 0.00000, 0.00000);
CreateObject(3575, 375.07999, -112.00000, 2.90000,   0.00000, 0.00000, 0.00000);
CreateObject(3633, 370.70001, -118.70000, 0.70000,   0.00000, 0.00000, 0.00000);
CreateObject(3633, 372.00000, -118.70000, 0.70000,   0.00000, 0.00000, 0.00000);
CreateObject(16400, 354.29999, -80.40000, 0.18000,   0.00000, 0.00000, 90.00000);
CreateObject(3242, 349.50000, -126.80000, 2.22000,   0.00000, 0.00000, 180.00000);
CreateObject(1457, 370.60001, -70.40000, 2.00000,   0.00000, 0.00000, 270.00000);
CreateObject(13591, 355.10001, -66.30000, 0.76000,   0.00000, 0.00000, 0.00000);
CreateObject(12957, 363.60001, -66.70000, 1.02000,   0.00000, 0.00000, 0.00000);
CreateObject(1327, 353.95499, -74.57430, 0.34000,   0.00000, 90.00000, 0.00000);
CreateObject(12986, 346.20001, -69.60000, 1.92000,   0.00000, 0.00000, 0.00000);
CreateObject(11500, 344.50000, -102.80000, 0.20000,   0.00000, 0.00000, 60.00000);
CreateObject(806, 343.39999, -71.90000, 3.90000,   0.00000, 0.00000, 0.00000);
CreateObject(806, 348.50000, -73.70000, 3.90000,   0.00000, 0.00000, 90.00000);
CreateObject(810, 343.70001, -73.90000, 0.40000,   0.00000, 0.00000, 0.00000);
CreateObject(818, 345.50000, -65.70000, 4.00000,   0.00000, 0.00000, 0.00000);
CreateObject(18248, 359.29999, -109.40000, 8.20000,   0.00000, 0.00000, 210.00000);
CreateObject(1440, 348.39999, -85.50000, 0.88000,   0.00000, 0.00000, 0.00000);
CreateObject(1358, 356.40729, -126.03910, 1.50000,   0.00000, 0.00000, 270.00000);
CreateObject(1327, 355.20001, -75.60000, 1.28000,   0.00000, 350.00000, 80.00000);
CreateObject(10985, 368.13800, -125.30720, 0.49500,   0.00000, 0.00000, 0.00000);
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#2

Looks nice. But only few objects
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#3

Keep it up!
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#4

This is awesome.
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#5

Nice..
But few objects, you should add more object.
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#6

Not bad but keep up
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#7

Good, useful for RP servers
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